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  1. #1
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100

    Maybe we need a Cataclysm

    I am going to share a real controversial opinion here, but maybe it would be a good idea to have another cataclysm. There is nothing really wrong with the game and it doesn't need a restart but I feel that something like this could really energize the players and maybe give the development team a chance to work themselves out of some of the very rigid loops they have designed. For instance we have been running roulettes for tomestones to get new gear for 7 years now.
    (8)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SieyaM View Post
    I am going to share a real controversial opinion here, but maybe it would be a good idea to have another cataclysm. There is nothing really wrong with the game and it doesn't need a restart but I feel that something like this could really energize the players and maybe give the development team a chance to work themselves out of some of the very rigid loops they have designed. For instance we have been running roulettes for tomestones to get new gear for 7 years now.
    We already had a cataclysm.
    (39)

  3. #3
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    We already had a cataclysm.
    I did not realize there was a limit of just one.
    (8)

  4. #4
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SieyaM View Post
    I did not realize there was a limit of just one.
    After a point then it just gets dumb. "Oh no, the world explodes all the time, oh well. LOOK SUDDENLY ITS A NEW GAME! only works once.

    After that, MAKE A NEW GAME!
    (30)

  5. #5
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,198
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by SieyaM View Post
    I am going to share a real controversial opinion here, but maybe it would be a good idea to have another cataclysm.
    First it's a calamity here. This isn't WoW.

    And the only thing we need is to bring the Ascians/Garlemald story to a close. We don't need another world shattering event, just a closure to this already way to drug out storyline and the start of something new. With it they could introduce new systems and retire old ones. Could still keep the old storyline intact and have a new set of "starter" zones and just link them somehow early on so ppl have access to the original areas and stories as well as giving ppl the option to choose if they want to start in the new or old story.

    Could even make coming back to the original areas a side quest that incorporate the original opening cutscene of coming to one of the 3 city states on the choco carriage.

    So many possibilities.
    (35)

  6. #6
    Player
    SavishSalacious's Avatar
    Join Date
    Nov 2016
    Posts
    242
    Character
    Alex Mathethious
    World
    Malboro
    Main Class
    Black Mage Lv 90
    Hi Toll, We already had one, as other have stated, we dont need another one. The original one was done to "end 1.0" and introduce 2.0. Bye troll.
    (4)

  7. #7
    Player
    Cyreil's Avatar
    Join Date
    Mar 2016
    Posts
    358
    Character
    Zyreil'a Yeren
    World
    Balmung
    Main Class
    Alchemist Lv 90
    No thanks.
    (8)

  8. #8
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SavishSalacious View Post
    Hi Toll, We already had one, as other have stated, we dont need another one. The original one was done to "end 1.0" and introduce 2.0. Bye troll.
    I don't think you understand what a troll is with how freely you use it.
    (20)

  9. #9
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Nothing wrong with OPs idea, not trolling etc. Just not sure how it would fit in believably.

    We have a character with extensive (maybe) knowledge of future events, or if not access to machines/data about a possible future many generations later. Aka unless something drastically is different, we shouldn’t expect any significant losses, at least in our lifetimes. Or that our heroes will be victorious when faced with such odds.

    On top of that, the first suffered its own cataclysm (warriors of darkness/flood of light), nearly ending all life as we know it (rejoining), so we literally just got done with averting the calamity to end all calamities.

    From here, I do think the route is going to be whatever villains pop up want to end the world all together/destroy for the sake of destruction... but as said above we will just be victorious in stopping them.
    (4)

  10. #10
    Player
    Evrardoux's Avatar
    Join Date
    May 2020
    Posts
    9
    Character
    Maria Pieck
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Wow, the level of aggression and dismissal being flung into OP's face is astounding.

    The games formula has been pretty stale since the start. He isn't wrong that it's tedious, pointless, and oftentimes even feels punishing to play the game beyond smacking your weekly currency goal because literally everything in the game is gated behind extraneous time-gated currency.

    Does that mean the entire game is awful? No, the game is genuinely quite fun, but the system doesn't really improve the inherent joy felt by playing -- it harms it. This is exhibited across every single aspect of the game.

    Combat Classes: Tomestone / Savage Grind, irrelevant gear after current cycle.
    Gathering Classes: Scrip Grind, irrelevant gear after current cycle.
    Crafting Classes: Scrip Grind, irrelevant gear after current cycle.

    Now, this aggressive cycle is fine when there is a certain level of complementary content, but we've lost virtually all of that for what I feel is the most bald-faced basic, insect-like grind I've ever seen - The Firmament. I could make an entire thread on that alone.

    It'd go a long way towards the games longevity if the team began designing content that remained relevant throughout the rest of the games lifespan - it's not like we have long. I theorize the game will go massively downhill after 5.4 unless Yoshi and co. suddenly decide content shouldn't fall off weeks after release.

    A Calamity would be a great step in that direction. Perhaps we end up triggering the big rejoining and FFXIV's sequel is about life in the rejoined world.
    (16)

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