Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 85

Hybrid View

  1. #1
    Player KayRadley's Avatar
    Join Date
    Jan 2015
    Posts
    434
    Character
    Kay Radley
    World
    Mateus
    Main Class
    Monk Lv 90
    Titanman, is that you?
    (2)

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    As usual, extreme solutions for simple problems.

    Do I agree the game needs a shake-up and/or overhaul? Yes

    Does it need to be done through a "calamity"? No.
    (5)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #3
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by SieyaM View Post
    I am going to share a real controversial opinion here, but maybe it would be a good idea to have another cataclysm. There is nothing really wrong with the game and it doesn't need a restart but I feel that something like this could really energize the players and maybe give the development team a chance to work themselves out of some of the very rigid loops they have designed. For instance we have been running roulettes for tomestones to get new gear for 7 years now.
    So you want to waste dev time and our money doing something you already know isn't needed? Also 5.0 is literally about stopping a calamity, are you really saying that the devs should just scrap that and tells us we wasted an entire expansion?
    (7)

  4. #4
    Player
    Sumea's Avatar
    Join Date
    Sep 2020
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Duel Macska
    World
    Phoenix
    Main Class
    Scholar Lv 76
    Quote Originally Posted by spf1200 View Post
    So you want to waste dev time and our money doing something you already know isn't needed? Also 5.0 is literally about stopping a calamity, are you really saying that the devs should just scrap that and tells us we wasted an entire expansion?
    Directed by surprise writer: Nomura-san
    (2)

  5. #5
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    well, just to put this out there, but if the Development team is in a corner, I imagine they would.. come out with an expansion to tidy that up.. or something. you know, do what they do and make the game

    just a thought. really if I want a world shattering calamity every expansion I'll go back to WoW (was kinda the reason I left, because the constant and repeated calamities and direction sucked)
    (0)

  6. #6
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,195
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    The other aspect I was looking for was an actual world changing event, something that all the players could really feel. For all that we are supposed to have done in the world nothing every really changes. New places are added sure, but they are the same no matter what war, event or incredible enemy we defeat. The only time something ever really did change as a result of our actions in the MSQ was Shadowbringers by returning a day/night cycle.
    (0)

  7. #7
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    They've just redone all the ARR zones.
    I doubt they're gonna undo all of that any time soon
    (1)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,892
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Seraphor View Post
    They've just redone all the ARR zones.
    Not sure how a purely technical change to make zones flight-capable counts an increase to size, features, and cohesion as per Cataclysm's reworks...

    On topic, though:

    We don't need a cataclysm. We just need system and content design to look further than the next spin about the treadmill.
    (1)

  9. #9
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I honestly think calling for a calamity just to change the system in which we get gear from is a bit... extreme.

    With that said as bland as it is... it works. I think people forget that before any success there are tons of failures (i'm looking at you diadem) and messing with a core component of the game (getting gear) can be catastrophic especially when it is very likely that it will not be recieved well.

    This is why despite being somewhat salty about it, I understand why they keep the main bits the same (rate of getting story, dungeons' formula, tomestones) and try new stuff on the side to see what sticks (PoTD, diadem, eureka)

    I get it, people get bored of the same thing but you don't know if by scrapping it and starting anew you get something you would enjoy less. Those things need to be tested first and there's way too many people playing to effectively gauge the community's reaction to new content without basically going live in my opinion.
    (5)

  10. #10
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Schan View Post
    I honestly think calling for a calamity just to change the system in which we get gear from is a bit... extreme.

    With that said as bland as it is... it works. I think people forget that before any success there are tons of failures (i'm looking at you diadem) and messing with a core component of the game (getting gear) can be catastrophic especially when it is very likely that it will not be recieved well.

    This is why despite being somewhat salty about it, I understand why they keep the main bits the same (rate of getting story, dungeons' formula, tomestones) and try new stuff on the side to see what sticks (PoTD, diadem, eureka)

    I get it, people get bored of the same thing but you don't know if by scrapping it and starting anew you get something you would enjoy less. Those things need to be tested first and there's way too many people playing to effectively gauge the community's reaction to new content without basically going live in my opinion.
    I think WOW could be seen as a case study in this,esp regarding Gearing. AFAIK they changed it up recently to the chagrin of its players
    (1)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast