Quote Originally Posted by MariaArvana View Post
Their point is still valid though, they're not arguing whether wards or instanced is better. Sure the wards are more taxing over time due to the outside bit, but instanced housing is irrelevant unless you have the server power to potentially handle everyone being in their instanced house at the same time; a problem we saw in the past of this game that they pointed out where you'd be locked out of your house if too many people were inside theirs in the past. Only the outside of the homes is loaded at any given time, the interior of houses is only loaded when someone is within them (this is why you get removed from your home if you log out inside of it, since the game has to assume the instance closes). Whether instanced housing or wards, they'd still need to buy this extra server hardware.

Whether wards or instanced is better is a person's opinion. They were simply pointing out that this situation of buying extra server power would have happened with instanced housing or with wards, thus its not inherently a ward issue, and they're treating the 'disease' of too little server power to handle the housing system in general. Remember Raubahn EX? that's what happens when you have everyone trying to access a system and not enough server power to handle the load request. Even if the housing wards were changed to an single player instanced system, they would have had to buy more servers anyway, lest we get Instanced Housing (Ultimate)
Yes, XIV's servers need upgrading in general since they have the collective power of a room full of hamsters; but an instanced housing system is fundamentally a better system as the instances are only loaded on demand and not kept constantly running.
Also, no one would design a housing system with every one of them active at once.. Doing that would be bad design as well. You design a system like that to be able to handle a few steps above of your average active player base because you are never going to run into a situation where your entire server population is going to be even online at the same time, let alone doing the same activity.