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  1. #11
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I'm not sure if it's been mentioned, but there does need to be a clear distinction between what players want and what should/could happen, based on job balance. A lot of what I am reading just feels like a lot of people stating what they want, and not what they are willing to "give up" in return.

    A good example is the extra DoT. Now while I would love an extra DoT how does it fit in to the overall equation. I will only be using the skills that would qualify as part of the healers DPS rotation. So skills such as Assize, Energy Drain, Earthly Star, even Aflatus Misery, will not be calculated. However, Draw will be calculated since that is meant to be a natural part of the AST DPS contribution, Divination is not. Now let's see how things stack up. Additionally, the card calculations are based on ASTs numbers since its the only constant that can be used to map out the potential for the card buffs. Since there would be other unforeseen variables in terms of DPS potential otherwise.

    Let's see, at level 15, when you can enter dungeons, SCH DPS is Bio and Ruin, 200 potency over 30s plus the potential 11 (160p) Ruins for (1760p) for a grand total of 1960 potency over 30s. One potential Ruin is removed for DoT recast. But what of WHM and AST.

    WHM Aero is 180 potency over 18s plus the initial 50, for 230. Now, we need to even out the numbers to map out how it compares to SCH, so we'll calculate things in 90s. So 5 (230p) Aeros (1150) plus potential Stones. In 90s there is the potential for 36, minus the 5 for Aero recast so that makes 31 (140p) Stones for (4340p) add that together for a total of 5490p in 90s for WHM. But we need to bring SCH up to 90s so 3(1960p) is 5880p in 90s. So far SCH is ahead.

    And for AST. Combust is 240 over 18s. Bringing that up to 90s is 5 (240p) Combust (1200) plus Malefic 31 (150p) which is (4650p) for a grand total of 5850p in 90s. Slightly weaker than SCH but still good. Looks like at level 15 WHM is the weakest with 90 less potency over SCH.

    But let's calculate this at the other levels. At level 30, SCH is Bio II and Ruin, using the same formula, (400p)+11(160p)=2160p x 3 = 6480p in 90s WHM is Aero and Stone II, so. 5(180p +50p)+31(200p)=7350p in 90s. We can see that by 30 WHM has pulled ahead a lot. But what of AST. Well at 30 AST still uses the same spells, but they do get cards, so that does add something. Over 90s they'd get 3 cards. With a potential high of 6% each, so 18% total. Applying that to their initial numbers, we'd get (5850p)+18%(5850p)=6903p in 90s. Which beats SCH again, ouch. So at level 30 SCH falls behind AST output by about 400p and WHM by about 900p

    But what of level 50? SCHs skills don't change so they remain at 6480p in 90s. WHM gains Aero 2, so calculating that we get, 5(360p+60p)+31(200p)= 8300p in 90s. As for AST they gain Combust II, and have access to a higher level 8% card. So their damage fluctuates a bit. First the base is (500p)+11(150p)=2150p x 3 =6450p, (6450p)+18%(6450p)=7611p, (6450p)+24%(6450p)=7998p. So their damage is between 7611p and 7998p. So its clear that at level 50 SCH is lacking in terms of DPS, but what if Miasma returned? That would be an additional (3)(220p)= 660p. Adding that in at each stage we'd get 6540p at 15, and 7140p at 30/50. There damage might feel OP at 15, but then normal at 30, but then weak at 50.

    So it does look like adding in the extra DoT seems feasible. But that's only the first 50 levels what about each cap there after?

    Level 60
    SCH: (400p)+11(240p)=3040p x 3 = 9120p in 90s
    WHM: 5(360p+60p)+31(240p) = 9540p in 90s
    AST: (500p)+11(170p)=2370p x 3 = 7110p in 90s flat, fluctuates between (7110p)+18%(7110p) and (7110p)+24%(7110p) or 8390p and 8816p

    Level 70
    SCH: (400p)+11(260p)=3260p x 3 = 9780p in 90s
    WHM: 5(360p+60p)+31(280p) = 10,780p in 90s
    AST: (500p)+11(210p)=2810p x 3 = 8430p in 90s flat, fluctuates between (8430p)+18%(8430p) and (8430p)+24%(8430p) or 9947p and 10,453p

    Level 80 (all the Dots even out here, but so the numbers don't suddenly seem small I'll keep the 90s)
    SCH: (600p)+11(280p)=3680p x 3 = 11,040p in 90s
    WHM: (600p+120p)+11(300p)= 4020p x 3 = 12,060 in 90s
    AST: (600p)+11(250p)=3350p x 3 = 10,050 in 90s flat, fluctuates between (10,050p)+18%(10,050p) and (10,050p)+24%(10,050p) or 11,859 and 12,462p.

    What all this amounts to is it shows how SCH fluctuates in power compared to the other healers. They are decent at level 15 and 30, but weaker by far at 50. They get a resurgence at 60, but fall again at 70 and 80. All this shows that adding in another DoT might be feasible but what if we added Miasma back in? No upgrades or anything (how lame, lol) 3(220p)=660p

    Level 15: 5880p+660p=6540p [WHM: 5490p] [AST: 5850p]
    Level 30: 6480p+660p=7140p [WHM: 7350p] [AST: 5850p-6903p]
    Level 50: 6480p+660p=7140p [WHM: 8300p] [AST: 6450p-7611p/7998p]
    Level 60: 9120p+660p=9780p [WHM: 9540p] [AST: 7110p-8390p/8816p]
    Level 70: 9780p+660p=10,440p [WHM: 10,780p] [AST: 8430p-9947p/10,453p]
    Level 80: 11,040p+660p= 11,700p [WHM: 12,060p] [AST: 10,050p-11,859p/12,462p]

    All this data basically does show how an extra DoT could help, could.. But what isn't considered is the Ruins/Broils that would be lost for casting the extra DoT. You'd lose 3 casts, and if you calculate that, we'll use Miasma III as an upgrade filler for 80 at least, you'd get (600p)+(495p)+8(280p)= 3335p x 3 =10,005p which is worse than the 11,040p with just 1 DoT. Maybe another DoT isn't the solution we think it'll be.

    EDIT: I noticed a slight miscalculation I made when I wrote my equation for adding in Miasma III. While it is true you lose 3 Ruin/Broil casts, I subtracted that number from the staring values, which are singular, not tripled,, so I should of only subtracted 1 from the initial equation. The new equation would look like this, (600p)+(495p)+10(280p)=3895p x 3 = 11,685p in 90s. And arguably that is a nice improvement. I apologize for the confusion. My statement still stands regarding how another DoT might not be the actual answer, especially since precise calculations are difficult because of other damaging skills involved. But I can't present a side with misguided information.

    I'm not saying wanting things is bad. But we do need to consider how they play into the grand scheme of things. SCH does need some help, but sometimes what we think might help is only superficial, like another DoT. Sure, it would help make SCH feel "busier" but it doesn't really help the damage.
    (1)
    Last edited by Eloah; 08-18-2020 at 08:46 AM.

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