I fail to see how it's somehow worse than the very first room of the dungeon yet it has caused the least amount of problems to just about every party I've been in. And shocker the ones who died didn't ask for how to deal with it and they got rightfully smacked.
Nothing wrong with AV being difficult. Honestly, the first room, the Malboros and the final boss have caused way more issues than Coincounter in my experience as well. Hell, they could buff literally everything else about AV and I'd have fun with it.I fail to see how it's somehow worse than the very first room of the dungeon yet it has caused the least amount of problems to just about every party I've been in. And shocker the ones who died didn't ask for how to deal with it and they got rightfully smacked.
Don't confuse difficulty with shit design. Coincounter is changing because his mechanic is a garbage 1 hit kill with no telegraphs, not because he was some kind of impassable wall.
Last edited by Goji1639; 08-11-2020 at 01:13 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

