Quote Originally Posted by Iscah View Post
Learning from encounters is compartmentalised into seeing the same or similar mechanics again. Seeing one boss with untelegraphed attacks doesn't teach you anything for a later boss that is completely different in its movements and effects.

The logical learning curve for me would be that the Coincounter - being the first cyclops you encounter - has telegraphs, and subsequent monsters of the same type/animations can then perform the same attacks without telegraphs because now you have learned what to expect and what to look for.
Coincounter may, or may not be the first cyclops a player encounters. AV is an optional dungeon, so it is possible that players head into Halatali HM and other instances with cyclops prior to coming into AV. There is also the NM FATE in Coerthas Central. Coincounter and Chimera not only let you know that facing creatures of the same type in the future will have the same mechanics, it also lets them know that non-telegraphed attacks exist; it should clue them in that they can't always rely on a big marker to let you know that damage is headed your way.

I get that peeps don't want to make a mountain out of this molehill. It is true that this change isn't going to cause some snowball effect bringing about the game's demise, I just think the air of frustration comes from this change being, for the lack of a better word: stupid. Changes like these take the wind out of the sails if someone wants to bring up how precious the dev's time is, which is something I often do in their defense against the mob.