Quote Originally Posted by linayar View Post
A slower run is not obstructive in any way, and it's not a detriment to clearing a dungeon. So your premise is false.
lol.
Modern MMOs favor efficiency, and rewards gained are usually compared to the time spent to obtain them. Rewards are looked at in terms of Xp/HR or Tomes/HR. Time has direct value in terms of rewards / character progression. Expectations around this are still fairly tempered, but no one wants to spend 2 hours doing daily grind content when they could spend 1 or less and use the rest doing other things like crafting or raiding.

If someone is left with only a few hours to play because of work, I think they'd rather not spend all of it held hostage in their dailies exclusively because someone has decided it's acceptable to put 0 effort into playing a cooperative game.