Quote Originally Posted by Goji1639 View Post
It's not paraded or praised; people just don't care as much because the content is easy. Most other MMO's have more difficult endgame content, so things do tend to be a little more serious.
This raises a question of whether the reason content is easy cause the devs want it to be easy or they're dumbing content down because players refuse to improve. Im not saying dungeons need to be extreme, but it would be nice if bosses and mobs actually were a threat if you didnt have people paying attention. Worst that happens is someone dies and the fight takes longer.

[QUOTE=Goji1639;5392520]The people throwing a sad little tantrum every time an instance takes an extra 5-10 minutes are just annoying. [QUOTE=Goji1639;5392520]

The extra minute or two doesnt piss most players off. Maybe makes the impatient ones more frustrated cause "things to do". But I tend to see far more frustration at lazy play than time spent. As long as it's not an hours worth of time, people dont mind taking a little longer to complete a dungeon if the people are putting effort in. But what aggravates people is when it's clear a player is under performing and not doing anything to address it. Cause then it's taking longer to do content not cause of inexperience, but because of lazyness.

Quote Originally Posted by Goji1639 View Post
They're a minority of players that probably got laughed out of the few Savage runs they tried, so now their only claim to elitism is being the guy in roulettes who calls out casual players. It's just pathetic.
Yeah, the odd truth is I see more toxicity from the guy who thinks theyre super good cause they installed ACT and found out they were top dps or something in Cinder Drift EX. The people who are actually upper tier vets generally arent elitist cause they dont have to prove anything, and most new players are pretty humble. Its the casual/midcore players that I tend to see toxicity because they expect tryhard raid strats to be good. Again to reiterate, all we need is just decent effort and play. Its a win if I see a dps do a half decent rotation, avoid AoEs, and properly burst down mobs or bosses. Or if I see a tank use reprisal when a boss casts an aoe that hits everyone. Things like that.