Quote Originally Posted by Payotz View Post
They're never gonna make casual content harder because it will destroy the casual playerbase of the game.
They specifically designed casual content to be as face-rolly as possible, and the few fights with dps checks in the game have echo built in.
Even EX dps checks have very forgiving dps checks where you can just die 12 times and still clear.

If you wanna be challenged, come and do Savage and Ultimates. It's a lot more fun than casual content imho.
Except even Savage suffers from low healing requirement. It takes a full two minutes for Idol of Darkness to do anything warranting a GCD heal. Empty Wave goes out but nothing else for long enough Whispering Dawn and Assize will easily tick every up without either healer ever having to slow down their Broil/Glare spam. That's ridiculous for the third fight of a tier.

And while it may be their philosophy to make casual content face-rolling. That is also why they're receiving so many complaints nowadays from even average healers how boring the jobs have become. You literally don't need two healers, thus one ends up being a gimped DPS bot half the time. Tanking has suffered similarly but they have a rotation to fall back on. Healers spam a single button 90% of their time—which is not what people envisioned doing as healers I imagine. Hence why Shadowbringers has seen such a large amount of backlash towards the role. You can make casual content easy while still giving healers something to heal, or at the very least, something else to do.