Quote Originally Posted by Nedkel View Post
Well i am speaking here about tanks on max lvl and those players who are synced in lower lvl dungeons.
I would understand a 80 lvl tanks limiting their pulls if dungeons were wide open and you have a choice to pull everything in sight, however in this game you could pull only 2 groups max, its like bare minimum in any other mmorpg and it should not be a problem to hold them for anyone. This is how dumbed down the dungeons in this game are.
A tank pulling 1 group at time is literally making it slower than a group with 3 dps + healer, thanks to the lesser tank dps importance with each patch tanks job is being ridiculed as their dps is getting lower and the only value they really have right now are deffensive stats that allows to pull 2 groups instead of 1.

So tanks, you need to pull wall to wall, there is no excuse anymore.
Also the only wipes that happens in this game are when healer gets a little more greedy on dps and fail to heal a tank in time, at least this is what happens to me when i play healer and i forget myself. There is no way in hell a tank will die if healer only heals him, even if both are on minimum ilvl for certain dungeon, the amount of heals variations available is waaay above the dungeon monsters dps output. You could use your strongest healing GCD spell and you still could heal a tank from anything, heals are that overpowered
I would say, stop assuming the skill level of the players. There more players in a group then just a tank and healer. Pulling wall to wall is a group effort, that requires high skill, and understanding of the dungeon. Not every level 80 you see will know their job front to back or be vet players. Not all players in the group will know the dungeon front to back.

You can claim dungeons are dumb down FOR YOU only, you cant speak on the behalf of others. I have personally wiped trying to large pulls, due to the dps simply not being geared for it, or the healer not used to healing it. wall to wall pulling should NEVER be forced on players who are not ready, it ruins the fun of everyone.

One thing im starting to dislike is Meta is all or nothing in ff14, but there is 0 communication in game. People seem to despise it. Only times i had good large pulls as a healer were with my fc mate who made it known in advance. Not everyone looks up the forums, watches videos, or is in an fc. They may not know the meta is tanks pull boss to boss or nothing.

I also find it petty to DEMAND tanks NEED to pull wall to wall. i have done every dungeon from sastasha to stone vigil as both large and small pulls, i honestly do not notice that much of a time difference.

what I do notice as a tank, is healer rely on freecure trait a bit much and died to healers going Oom. I also notice as more and more fresh ppl join the game, i see no one really keeping gear up to date. Even a few fc mates noticed in higher level dungeons just ppl not upgrading their gear. Like one ran into a dancer with lvl 17 gathering gear in a dungeon called the aery.

lastly, people who are forcing the meta with a my way or the high way attitude under the guise of (but the other members of the party) are typically called a word starting with E. ff11 had a rule of friends do not let friend be an E. Communicate with your party so everyone is on the same page, never force your playstyle on others.