Quote Originally Posted by Nedkel View Post
Not all dungeons are created equal and some are harder than the other ones, however still majority is pretty easy and dumb.
Im not speaking about boss fight mechanics as they are always tricky, but trash mobs are the easiest thing to do in this game, like literally.
Whenever i play healer or dps i only hope for a tank that pulls 2 instead of 1, i really dont care if they will use 1 aoe skill as long as its 2 groups instead of 1. If a tank pulls 2 groups and maintain aggro and fight with a cat, watching netflix and eat doritos, all power to them its still better than having a tank pulling 1 group.
I'd argue the opposite, and say that dungeon bosses are nothing but barriers with high HP pools. Wipes hardly ever happen against bosses in dungeons. They mostly happen during large pulls. In nearly every dungeon, including the big time snorefests of Castrum and Prae, the most threatening part of the run are against the trash. The only time this is consistently reversed is for alliance raids, which most consider to just be dungeons on a grander scale as far as the overall HP pool of all the enemies combined, and the participants allowed within.

You are missing the point a bit because I've already submitted to dungeons being casual content. What I feel gets dismissed or not acknowledged when it comes to dungeons is the skill level required to execute large pulls. If you feel these are easy, then you are likely of a higher skill level, and the same can be said for your teammates. I would take care to not dismiss your own skill level for the sake of an argument with me.

The other thing about dungeons is that after a certain point, you start to realize that once you've run one of them, you've kind of ran all of them. The bones and sinew of these things are pretty much identical across the board with some variations among them that give them a different 'body'. Sure, there are exceptions, but exceptions are never the rule. That being said, most people get better at things the more they do them; while it's not erroneous to say that dungeons don't require a high skill level to clear, they most certainly do to clear efficiently.