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  1. #11
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by MoonPhaseAlpha View Post
    The healing role is not defined by attacking foes; it's to keep the group alive.

    .
    Well, actually - in FFXIV? The healer role is defined by its' ability to keep the party alive using as few GCD heals as possible, thereby maximizing their damage output and ending fights quicker. It's almost like doing damage keeps the group alive more because you end fights faster...

    :THONK:

    Quote Originally Posted by Sylve View Post
    Its 'taxed' less harshly because Summoners Raise is identical to Healer Raises, a 1 minute cooldown Swiftcast and then manual 7 - 10 second casts to get someone up.

    Compared to Red Mage, who can Swiftcast a Raise every 5 seconds while also dealing damage (Or Healing if the Healers are the ones who went down) between those Raises.

    Or to put it another way, a Red Mage can Raise both dead Tanks and a Dead Healer in the same time as it takes a Summoner to place a Raise on the first dead Tank. The Red Mage sacrifices only the Potency lost in a 2.5s, single GCD window.
    Summoner, outside of Swiftcast, loses up to 4 GCDs worth of Potency.

    If Red Mage had equal DPS to Black Mage while also being able to Raise half the Full Party in 10 seconds, why would you ever bring a Black Mage?
    Same goes for Summoner vs Red Mage.

    Constant, instant and low opportunity cost Raising is a VERY powerful tool. Not every run is a perfectly coordinated Static run.
    While true, I was more pointing out that Vercure has nothing to do with it because every other hardcast you do as a RDM prompts Dualcast. That, and personally, I think balancing a class' DPS around a 'Save idiot' button is stupid. But I've been of the opinion that casters shouldn't have rezzes for awhiiile.
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    Last edited by Videra; 05-14-2020 at 06:34 AM.