Rather agree, Bahamut is kinda big, for example. It is not how it looks, it's just too big and can be a problem for players with a little screen. It sometimes forces me to move the camera an uncomfortable angle.I'm not entirely sure that that could or would even be able to be solved. There currently is no way to selectively mute or disable the SFX or VFX of individual players or jobs, it's you, your party or others. I would love the ability to selectively mute and disable the effects of certain jobs though so that it would only be my own and the three healers's sounds and effects.
Altoholic
La normalité n'est que la moyenne de nos folies individuelles.
Normality is just an average. I'm the weird, you're the bizarre.
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