Quote Originally Posted by Lastelli View Post
The reason why SMN is relatively weaker in dungeons is because despite having a very good aoe burst dps its sustained aoe dps is lacking compared to most other dps jobs. -snip-
To be honest I'm not really seeing that in any of my personal parces.

What I see when doing them with equal geared/skilled players is that I still end up beating them in the AoE portion of the dungeons. Where the actual power jobs start coming out ahead is in Single Target Boss Mob situations in Dungeons where there is not as much movement required so they can unleash without fear. I see this a lot with Black Mages.

They tend to fall behind because they have some really strong starting Burst damage on AoE packs like Triple and Dual Casted Flares, but then they have to build back up again after that and their casting times are a little long.

Another trend I notice on SMN is that the uptime on my DoTs make all the difference in the world in Dungeons on AoE packs. Sure Garuda is a big part of the overall AoE DPS, but generally I do notice that specifically being a large part of the end DPS.

Its AoE is actually pretty strong, but it tends to lose out when the Power Jobs can just stand and unleash even when SMN AoE is stronger.

And I will confess, having played with other SMNs I do believe a lot of SMN players do not know how to AoE properly (yes even some of the Savage players). But again this is not something specific to SMN players as I have run into it with other jobs.