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Thread: Housing

  1. #31
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    Gula's Avatar
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    Quote Originally Posted by Cirque-it View Post
    Thank you! finally someone who posts with a solution as opposed to only suggesting problems
    I made a thread on it last year, it died and oh my just a few more days till an actual year has passed- but I still think it would be healthy for the community as well as the economy. More than 100 people can own larges, gil can be used as opposed to turning into Gaia Online's market and I could very well see players coming to visit, thus creating a lively zone instead of a ghost town. When people tour interesting houses, they go for Larges and Mediums first.

    https://forum.square-enix.com/ffxiv/...uarter-Housing
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  2. #32
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    Eldevern's Avatar
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    R'lileen Min'enoth
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    Considering the MMORPGs I've played, some seem to overestimate a lot, but really really a lot, the "show off" effect of housing. Many people just want their own place for some kind of QoL or RP. It is not a tour to vist houses of stars and people in California. They really need to get ride on this idea, it's a virtual world where there isn't or really a tiny (less than the mansions numbers in one server) of stars among players (or players know as if they were stars). FFXIV is not some kind of E-Sport game. It's a RPG, not a Hack'n'Slash, not a Battleroyal, neither a MMOFPS.

    When there is a player we feel we get along with, we will probably visit his house, but we will never visit all mansions in all wards of the whole server. I owned two mansions for around more or less one year and a half when there were less wards. It was less than one visit a week despite the fact the two mansions were full finished. And I was actively gardening. The wards were already mostly ghost towns at the end of ARR except some places with really big FCs. And with less wards, it was easier to wander.

    And the most comon reason to receive a visitor was... they were looking for ideas for their own house.
    (1)
    Last edited by Eldevern; 03-20-2020 at 04:11 AM.

  3. #33
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    EaMett's Avatar
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    Ea Sin
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    Quote Originally Posted by Cirque-it View Post
    This is quit possible the dumbest thing I have ever heard in all my 15 years of MMO's (Warcraft, Star Wars, and now FF14) Housing has nothing to do with PvP in anyway!!! Its a quality of life mechanic designed to enhance your endgame experience!
    If it WAS a pvp mechanic there would be some kind of scoreboard or ladder that you could see (like they implemented in Ishgard restoration because add PvP to CRAFTING)
    You are so incredible not aware of even the simplest of game mechanics that you resort to the lowest grade of proverbial wisdom to try and justify your point!!
    "Comparing Apples to oranges" really???? Thats what you have to say!!? Followed by completely misinterpreting the meaning of the term PvP = (Player versus player)
    The houses dont compete in score, the houses dont magically stand up and fight one another, the houses dont get anyform of achievement or titel that would otherwise serve as a "badge" to showoff to other players. Seriously sir do some research before you spout random scentences that are completely false!

    need more convincing?

    If housing is indeed intended as PvP... why can you set your house to restricted access, disallowing anyone else from entering???
    The whole point of anything pvp in anygame EVER = Titles, trophies, badghes, gear, mounts, ladder boards etc. If housing WAS intended as PvP there would be a score attached to your house, there would be a message score card outside your house so people could see your tally, there would be a ladder board where people can see the highest scoring houses + their location so people can come gawk and awe at your "magnificence", and you certainly would NOT be given the opportunity to restrict acces or hide your score card!!

    I simple cannot express how absolutely appauled I am to see comments like this be freely posteable... at least on wikipedia i can take false information down!
    Wow, call me out for "misinterpreting pvp" then spouting a bunch of nonsense that has nothing to do with PVP. And I'm supposedly the dumb one....

    Sorry to burst your 15 years of mmo bubble that clearly mean absolutely nothing, but lets curb that attitude of yours.

    PvP is player versus player. At it's core you compete against other players for a limited ressource. Whether that be a point system for a ranking (the simplest of which would be ending as a winner), or it could be the right to access or continue using an area, or to keep playing in said area, etc.. or, what else would be a good example.... OH YEAH, HOUSING IN FF14 WHERE PLAYERS COMPETE AGAINST OTHER PLAYERS TO ENTER THE RANKING OF WHO OWNS A HOUSE VS WHO DOESN'T... Damn why didn't I think of that earlier /s. If I were smart I would even say that houses are a pvp reward and an achievement badge in their own right, because you know, that would circle back into housing being a limited ressource, but alas, what do I know? I mean it's not like the devs have mentioned this exact thing in the past as the reason for their design choices /s. Point made?

    What you do with your house (restrict or not) has nothing to do with it, houses competing in scores? What are you talking about? You're conflating game mechanics with game rewards.

    A wise person once said something that I think you should reflect on :

    Quote Originally Posted by Cirque-it View Post
    I simply cannot express how absolutely appalled I am to see comments like this be freely posteable... at least on wikipedia i can take false information down!
    (2)
    Last edited by EaMett; 03-20-2020 at 04:35 AM.

  4. #34
    Player
    Gula's Avatar
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    Quote Originally Posted by Eldevern View Post
    Considering the MMORPGs I've played, some seem to overestimate a lot, but really really a lot, the "show off" effect of housing. Many people just want their own place for some kind of QoL or RP. It is not a tour to vist houses of stars and people in California. They really need to get ride on this idea, it's a virtual world where there isn't or really a tiny (less than the mansions numbers in one server) of stars among players (or players know as if they were stars). FFXIV is not some kind of E-Sport game. It's a RPG, not a Hack'n'Slash, not a Battleroyal, neither a MMOFPS.

    When there is a player we feel we get along with, we will probably visit his house, but we will never visit all mansions in all wards of the whole server. I owned two mansions for around more or less one year and a half when there were less wards. It was less than one visit a week despite the fact the two mansions were full finished. And I was actively gardening. The wards were already mostly ghost towns at the end of ARR except some places with really big FCs. And with less wards, it was easier to wander.

    And the most comon reason to receive a visitor was... they were looking for ideas for their own house.
    I think you're projecting pretty hard here. I have played for years on non RP worlds as well as RP worlds and I can assure you plenty of people tour just to see the spectacles. Your horizons are entirely short sighted possibly due to your home world. It's not just for RP and your "we" seems to be just you and maybe 2 other people. Some people just like to be creative. See Housing Snap or the massive JP housing twitter community. And when I visit those JP houses they actually have people in them from active FCs.

    Some of them even speak English, you should visit.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  5. #35
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    Tranquilmelody7's Avatar
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    Quote Originally Posted by Cirque-it View Post
    I said in my own thread that I dont know what the best solution would be... but perhaps instead of stating the blatantly obvious of why it cannot be done, you all (addressing the critics) could actually try to brain storm on how it COULD be done.
    What's the point?
    You've been offered a lot supportive, pragmatic insight.

    Any solution that we could theorize is simply not in SE's interest, and most likely been brought up several times before.

    I'd rather offer gil or other practical support to someone seeking to own a house than spin up a bunch of false hopes.
    (1)

  6. #36
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    Eldevern's Avatar
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    Quote Originally Posted by Gula View Post
    ...
    I get your point, I will try to make you to get mine.

    When I talk about show off, I'm not talking about people who are curious about creativity. I know it exists and I've noticed there are a lot but really a lot of screenshots that are in fact in apartments.

    What I'm talking is the illusion about some kind show off as if mansions had some kind of luxury effect.

    I'm in the game since the Beta, would you be surprise I assume there are a lot of player who are far rich enough to get a mansion but just don't bother to try? Many players who cleared COIL13 in its prime were able to buy a mansion (a lot were spending millions of gils in materias and earned millions selling items from Extrems and COIL for crafts).

    The "wow" effect "look as I'm rich" because of some mansion is a big illusion. The player who were really rich were the ones able to afford the fails with materia setting. It could be even more expensive.

    Then, in conclusion, if you talk about curiosity for creativity, ok, but people who imagine the "look as I'm rich effect", they totaly mistaken. Relics were far more expensive.

    I don't try hard to make gils, I don't do extrems and I assume since ARR I've made around...300/350M gils (this with two breaks lasting each around four months). How many gils do you imagine HL crafters since ARR have reached?
    (0)
    Last edited by Eldevern; 03-20-2020 at 05:11 AM.

  7. #37
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    EaMett's Avatar
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    Quote Originally Posted by Eldevern View Post
    It has nothing to do with PVP. At least it is not supposed to work that way. Housing is usullay imagined as QoL and RP. And if they want housing PVP oriented, then IT HAS TO BE AUCTIONS.

    The housing, as we can see it, has been built, it is an evidence, to be FCs only.

    I've always thought it was a mistake to open this system to individuals. The less we can say is Y-P underestimated the need for QoL/RP housing. And still do, with this weird obsession for neighborood.
    Oh and just wanted to bounce off of this and ask why it "isn't supposed to work like that?". The devs have explained their choices in the past. They wanted housing to be limited and for ownership to feel like an accomplishment (to paraphrase them). What makes their decision bad? That some people don't have access to it? But that's the whole point.

    Also in regards to the issues from auctions. You're basically condemning non crafters and people who have a life (job/school) to never get access to these ressources because they will simply never be able to compete. If you pull in the completely opposite direction and suggest a lottery then you remove a lot of the work (time spent) and accomplishment of earning a house (going against the initial design).
    The current placard spamming, as bad as it is, at least allows for some luck to level the playing field (aka help people with a job) while still favoring those willing to put more effort. They should just make the plot unlocks happen every 20mn on the dot so people don't need to sit there constantly clicking and can just spam click for a few seconds instead before waiting another 20mn. Keeps the mechanic intact and helps preserve people's sanity. It's a mystery to me why they haven't made this quick fix already.
    (0)

  8. #38
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    Eldevern's Avatar
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    Quote Originally Posted by EaMett View Post
    ...
    PVP, since it is some kind of RNG if you succeed to connect to the game when there is a rush or to connect the random right time?

    I agree for auctions. But still, it as nothing to do with some kind of PVP, there's nothing fair. The current system is just a big mess.

    Accomplishment? When the rules were to be connected (if you succeed to connect without 90002) in daytime (thanks for the people who are working) and rush in housing areas to buy and let other people left behind?

    You call that a fair competition and fair accomplishment?! What a joke!

    You're in the game since the Beta, you are leaving for more than 45 days, whatever the reason it is, you lose your house? When they said we would never lose house?
    There's nothing fair, that's just a big trick.
    (0)
    Last edited by Eldevern; 03-20-2020 at 05:33 AM.

  9. #39
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    Bright-Flower's Avatar
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    These are unfortunately necessary restrictions for the system they set up with the wards. Pesronally though, I'd trade the positives of the ward system (having neighborhoods for them is pretty much it) away to get an instanced housing system where everyone can have full access to housing AND THE GAMEPLAY LOCKED BEHIND THEM (airships/subs, gardening) etc.

    Having persistent housing wards with neighborhoods is neat and all, but not worth restricting full on housing to a small part of the playerbase. And while apartments 'help' they are small, have no outdoor, and are lacking the outdoor gardening and airships/subs that only full on fc houses can get you.

    So yeah not a fan of the ward system all in all, though with us HAVING the ward system, the demolition timer is neccisary to ensure the limited supply of plots are vacated when not being used, so the housing timer is here to stay outside of times they pause it due to natural disasters etc.
    (0)

  10. #40
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    EaMett's Avatar
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    Quote Originally Posted by Eldevern View Post
    ...
    You're taking only one aspect of the housing (which is the new ward/area addition) and giving it too much importance + also making it sound significantly harder than it is. 90002 happen to some people (which we can't quantify anyways so not sure what value it has as an argument), and so do queues. Neither of them automatically lock you out of housing as a whole. Work is also a normal detriment to any pvp when compared to those that have all the time in the world, your point?

    There's plenty of opportunity to get houses outside of ward launches. As a matter of fact most people I know have done it this way. There are a few tricks of the trade that help you achieve your goal with less effort. People keep complaining about it but we rarely hear anything more than "I tried and didn't manage". That says very little, especially when you get first hand experience/accounts of getting not one but multiple houses and upgrades in the span of 2-3 months on high pop servers. Why is it always the same players that manage to get the houses? Why's there such a dichotomy in player experience? I suspect it's for the same reason I'll never get the diadem titles, I don't spend enough time at it to compete with other players.
    (0)

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