Quote Originally Posted by Eldevern View Post
It has nothing to do with PVP. At least it is not supposed to work that way. Housing is usullay imagined as QoL and RP. And if they want housing PVP oriented, then IT HAS TO BE AUCTIONS.

The housing, as we can see it, has been built, it is an evidence, to be FCs only.

I've always thought it was a mistake to open this system to individuals. The less we can say is Y-P underestimated the need for QoL/RP housing. And still do, with this weird obsession for neighborood.
Oh and just wanted to bounce off of this and ask why it "isn't supposed to work like that?". The devs have explained their choices in the past. They wanted housing to be limited and for ownership to feel like an accomplishment (to paraphrase them). What makes their decision bad? That some people don't have access to it? But that's the whole point.

Also in regards to the issues from auctions. You're basically condemning non crafters and people who have a life (job/school) to never get access to these ressources because they will simply never be able to compete. If you pull in the completely opposite direction and suggest a lottery then you remove a lot of the work (time spent) and accomplishment of earning a house (going against the initial design).
The current placard spamming, as bad as it is, at least allows for some luck to level the playing field (aka help people with a job) while still favoring those willing to put more effort. They should just make the plot unlocks happen every 20mn on the dot so people don't need to sit there constantly clicking and can just spam click for a few seconds instead before waiting another 20mn. Keeps the mechanic intact and helps preserve people's sanity. It's a mystery to me why they haven't made this quick fix already.