I tried myself, while it is annoying, its only half as bad, even though I havent managed to get enough quality it doesnt feel as "impossible" as it looks on first gaze. But i do miss Comfort zone xD
I tried myself, while it is annoying, its only half as bad, even though I havent managed to get enough quality it doesnt feel as "impossible" as it looks on first gaze. But i do miss Comfort zone xD
You're showing off a bit thereThese crafts are actually quite fun but the difficulty is trivial. They aren't good for any sort of competition especially as there are no limits to how many you can submit.
I tracked four sets of around 15 synths and each time it was 14 at max collectability and 1 botch at 5.5-6k collectability.
They're also possibly balanced for min craft/control as I usually overshoot the requirements by quite a wide margin.![]()
You're first place on your world by over a 230000 lead right now. My own results have been similar to Camies with varying results between 4.5-6k, so for you to hit such a consistent max quality means you've cracked the most efficient priority system, which certainly isn't trivial difficulty if very few others have managed it. The competition is there, surprisingly few are no-lifeing it, even scores as low as 7-10k are reaching top 12 so far and I suspect some crafters are simply struggling. You're just better than most.
But congrats on the high lead and mastering it. It's good to hear more efficient priority systems exist, that's good motivation to keep experimenting.
...and there is a macro for expert crafts now making the rounds on Reddit/YT if anyone is interested in searching it out. Finishes between 4.5 and 5k only though 99% of the time. And you still need to manually finish the craft most of the time since it relies on Rapid Synth and Intensive Synth(if there is a good) to complete the rotation. As far as I can tell it is inferior to manually crafting score-wise if you can regularly get a high % of quality.
All conditions are necessary, I am making my items only with Hasty Touch and Rapid Synthesis, I love Blue and Yellows, The Innovation only twice in craft, save as much CP as you can for durability = more dura more steps for special conditions
The RNG wouldn't be as bad if it wasn't so damn streaky. One second you hit 3 rapid synths in a row. Next you fail 10 hasty touches. One craft you get 2 pliants the whole craft, the next you get 10 of them in the first 50 steps.
I don't know, It isn't as bad for me as You say, I am constantly 100/100 worst I had 5443
at least today I have free day irl, gona craft to score on board, I am long behind people
Not really trying to be competitive on leaderboards unless some nice rewards show up, but I’m mostly getting 5800 - 6000+ scores. It’s pretty fun! Good job Yoshida!
I've gotten to the point where 95% of mine are a success with over 1/2 at 60k+... but it's just funny watching things go south for a bit and then you suddenly get 4 Good conditions in a row and are able to recover. Lol.
Last edited by Ryaz; 03-14-2020 at 01:38 PM.
I'm curious as to how you could hit 14/15 max collectability! Perhaps I've been using a not-so-good approach all this time?These crafts are actually quite fun but the difficulty is trivial. They aren't good for any sort of competition especially as there are no limits to how many you can submit.
I tracked four sets of around 15 synths and each time it was 14 at max collectability and 1 botch at 5.5-6k collectability.
They're also possibly balanced for min craft/control as I usually overshoot the requirements by quite a wide margin.
Mind to share your stats and approaches please?
“The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino
Yeah, I take back getting 95% max quality... tonight I hit like 50%. I couldn't believe how many failures I had with hasty touch. Was going in steaks of 6-7 failures in a row. Probably only succeeded at 50% of them total, even with centered. I wonder what they're doing to hit 14/15 max quality myself.
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