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Thread: SCH needs help

  1. #31
    Player
    KDSilver's Avatar
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    Shiru Elysia
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    Moogle
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    Astrologian Lv 100
    Quote Originally Posted by Whichi View Post
    theres some really great points here OP. Don't listen to anyone telling you SCH isnt lacking statistics and data atm PROVE that scholar is by far the worst healer. World first shiva extreme even went ahead to skip SCH and used ASTRO / WHM in their group comp. The facts are that SCH has to give away 150 potency for every heal that isnt recitation and whm / astro do not WHM loses 300 for each set of lilys they use but in some fights that can even be a gain if theres multiple targets OR downtime. On top of glare / dia being insane. ASTRO doesnt lose ANYTHING to weave healing. SCH's tank healing is abysmal now and their mitigation is SUBPAR compared to astro.
    So...

    - What are your data exactly ? I'm curious
    - What you're saying is that Scholar has to trade its DPS for healing. How does that make his healing toolkit less valuable ? He always had to trade Energy Drain for a healing ability, that's not new.

    If Scholar seems to slowly fall behind, that's not because of its healing toolkit, but its pDPS and rDPS. And Energy drain will not close the gap.
    Ast rDPS depending on party can be close to WHM's one or even superior. Their rDPS combined seems sto have more potential than paired with a SCH.

    I'm waiting for these data.
    (0)

  2. #32
    Player
    Whichi's Avatar
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    Sand Whichi
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    Gilgamesh
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    White Mage Lv 80
    Quote Originally Posted by Brandedblade View Post
    If the aetherflow heal allows both healers to not gcd heal, then it's a gain overall. Not to mention even with the aetherflow restriction theres also all the free healing from the fairy, and all aetherflow skills have extra effective potency thanks to... you guessed it, the fae guage
    Well the problem with half the cd being that that would cost you 300 potency vs astros completley free collective. or even asylum which has a small weaving cost it still does way more i'd argue since it buffs healing actions like indom AND is a heal overtime on a relatively short CD. Soil is strong sure but i'd still argue its the worst of the three healers simply because it costs SO MUCH when the other two healers get one for FREE (or near free)
    (0)

  3. #33
    Player
    Whichi's Avatar
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    Sand Whichi
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    Gilgamesh
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    White Mage Lv 80
    Quote Originally Posted by KDSilver View Post
    So...

    - What are your data exactly ? I'm curious
    - What you're saying is that Scholar has to trade its DPS for healing. How does that make his healing toolkit less valuable ? He always had to trade Energy Drain for a healing ability, that's not new.

    If Scholar seems to slowly fall behind, that's not because of its healing toolkit, but its pDPS and rDPS. And Energy drain will not close the gap.
    Ast rDPS depending on party can be close to WHM's one or even superior. Their rDPS combined seems sto have more potential than paired with a SCH.

    I'm waiting for these data.


    https://www.fflogs.com/zone/statisti...gregate=amount

    he healing in the ultimate fight sch is outclassed by BOTH other healers btw they're also outclassed in damage in the highest scenarios (except aoe they outdo astro on aoe damage) already so chadding as sch is not good healing alot is also not good. (as if they can heal alot anyway lol)

    The ultimate fight is MORE than good enough for Data regarding the healers and sch is under performing hard.
    (0)
    Last edited by Whichi; 03-07-2020 at 08:35 PM.

  4. #34
    Player
    Brandedblade's Avatar
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    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Whichi View Post
    Well the problem with half the cd being that that would cost you 300 potency vs astros completley free collective. or even asylum which has a small weaving cost it still does way more i'd argue since it buffs healing actions like indom AND is a heal overtime on a relatively short CD. Soil is strong sure but i'd still argue its the worst of the three healers simply because it costs SO MUCH when the other two healers get one for FREE (or near free)
    Trading damage for healing is a thing for both whm and sch. AST only doesn't trade damage for healing because its goal is to buff the group for most of its damage contribution as its own personal damage is lower then the other two healers.

    As we discussed earlier, mitigation tends to be better then healing so I would argue that sacred and collective are both somewhat better then asylum. Healing potency increase is a good thing, but I could also argue that theres more situations where that healing magic potency goes to waste as opposed to the damage mitigation.

    One more factor I'll bring up with Collective vs Sacred Soil, Collective required you to sacrifice one of the two effects if you want to use the skill without loosing damage. You loose the Damage mitigation after the server tick in Diurnal, and the regen after the server tick in Nocturnal. If you want to use both effects, you must continue to channel it and the longer you channel the buff the more maelfics you loose. And thus the more damage. Sacred Soil grants both effects for its entire duration with only the initial cost.
    (0)

  5. #35
    Player
    Brandedblade's Avatar
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    Gunther Frey
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Whichi View Post


    https://www.fflogs.com/zone/statisti...gregate=amount

    he healing in the ultimate fight sch is outclassed by BOTH other healers btw they're also outclassed in damage in the highest scenarios (except aoe they outdo astro on aoe damage) already so chadding as sch is not good healing alot is also not good. (as if they can heal alot anyway lol)

    The ultimate fight is MORE than good enough for Data regarding the healers and sch is under performing hard.
    So one very specific fight is enough data? When theres several other tiers and thus more opportunities for sch to shine?
    (0)

  6. #36
    Player
    KDSilver's Avatar
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    Shiru Elysia
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    Moogle
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    Astrologian Lv 100
    "outperformed" by 3k.
    But you seem to forget some things like
    - overheal, which can happen a lot from regen and bursty heals (Earthly Star, Medica II, Cure III)
    - healing provided by skills like assize for example which are used on cooldown for damage
    - mitigation/passive mitigation which doesn't work the same

    It'll be easier for ast/whm to overheal, but it doesn't really matter that much unless that mean you pressed too many GCD for healing that could have been DPS instead

    Besides, in organised group, we know how potent Earthly star for example can be to cover damage alone. So why would a scholar pushes more healing skill just to increase its HPS ?

    Scholar never was the king of HPs. And yet, it used to be called OP.
    You don't need to make crazy HPs in this game to be a good healer. You need to heal what need to be healed to survived.
    Your example doesn't prove SCH is underperforming at all.


    The day healing with a scholar will make a huge difference and you, as whm/ast, you have to do a lot more to cover its "weaknesses", or he has to trade a LOT more damage compare to the other, maybe we'll have to see what's wrong.
    But that's actually not currently the case.
    Besides, as already said, that's not enough data. As pointed earlier, that's good to have a number, but what's inside that number. Hps have several ressources tied to it.
    (2)
    Last edited by KDSilver; 03-07-2020 at 09:13 PM.

  7. #37
    Player
    YusiKha's Avatar
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    Lost Skywatcher
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    Odin
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    Sage Lv 90
    Quote Originally Posted by Whichi View Post


    https://www.fflogs.com/zone/statisti...gregate=amount

    he healing in the ultimate fight sch is outclassed by BOTH other healers btw they're also outclassed in damage in the highest scenarios (except aoe they outdo astro on aoe damage) already so chadding as sch is not good healing alot is also not good. (as if they can heal alot anyway lol)

    The ultimate fight is MORE than good enough for Data regarding the healers and sch is under performing hard.
    Ey that's pretty cool my dude. Would be a shame if HPS actually meant anything though.
    Healer Combined Damage is a much better metric, as it shows the WHM/AST being forced to GCD heal to make up for SCH's weakness.

    Let's take a look.

    Oh dear! You've fallen for one of the classic blunders! The worst comp is the one without a scholar!

    I can already hear you typing 'but SCH dps makes up for the lost pot'

    Oh no what's this? SCH actually performs worst of the 3 healers in terms of rDPS output?
    (2)

  8. #38
    Player
    Crushnight's Avatar
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    Jets Down
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    Gilgamesh
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    Dancer Lv 90
    Quote Originally Posted by Whichi View Post
    how can it be better than collective when its literally objectively worse.
    (0)
    Sacred soil
    Creates a designated area in which party members will only suffer 90% of all damage inflicted.
    Duration: 15s
    Additional Effect: Regen
    Cure Potency: 100
    Overall healing done is 500 potency
    Additional Effect: Increases Faerie Gauge by 10
    Aetherflow Gauge Cost: 1
    Has an 8y radius and can be placed at ranged.
    All that at a cost of 150 dps potency and slight hp/mp recovery from losing a single energy drain.

    Collective Unconsciousness (Diurnal)

    Diurnal Sect Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter
    Duration: 18s (this is how long you can channel it thereby losing a gcd of malefic or combust every 2.5s for the 10% dmg reduction)
    Wheel of Fortune Effect (Diurnal): Regen
    Cure Potency: 100
    Duration: 15s
    If fully channelled (never ever do this outside boss jumps) can last to 33s
    Overall healing done 500 potency(min) - 1100 (max, you practically never see this)
    8y radius based around the caster
    This is free if used between gcds and cancelled the channelling before next gcd else enjoy your 250 dps potency or god forbid missing your DoT which would cost up to 360 potency of the 600 DoT potency+ 5x malefics at 1250 potency.

    Collective Unconsciousness (nocturnal, sch's supposed competition as a shield healer)

    Nocturnal Sect Effect: Grants healing over time and applies Wheel of Fortune to self and any party members who enter
    Cure Potency: 100
    Duration: 18s (again the timer allowed to channel it to keep up the regen effect)
    Overall healing done 100 (min) - 600 (max, again you'll never practically see this outside big boss jumps)
    Wheel of Fortune Effect (Nocturnal): Reduces damage taken by 10%
    Duration: 20s
    Can last up to 38s max if fully channelled.
    This remains on for duration no matter where players go or death.
    8y radius based around the caster.
    Again free to use if used and cancelled between 2 gcds.

    So sacred soil
    -gets to be placed where ever you want allowing stuff like E8s Light Rampant to be mitigated and healed for those doing 1st towers/baits etc whereas Ast has to pick which.
    -doesn't cancel any action including movement to get its effect
    -heals on par with baseline(and I'm using baseline because this is the most practical use of CU with min cost) Diurnal CU while providing 12s longer of 10% dmg reduction.
    -heals 400 potency better than baseline Nocturnal while having 5s less on the 10% dmg reduction that is also placed rather than free roam that Nocturnal has.
    -gives 10 fairy gauge which is a fey blessing (ogcds heal) or an extra tick of fairy tether.
    - at the cost of a 150 potency energy drain and some hp/mp recovery.

    Yea no Sacred soil is better hands down the cost to Ast to make either CUs better is way higher than the peanuts that is 1 ED (min 180+500 3 DoT ticks and 2x malefic up to 750 of 3x malefics).
    (0)

  9. #39
    Player
    YusiKha's Avatar
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    Odin
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    Quick note - Soil's heal is 600pot, as it instantly applies its first tick regardless of server ticks.
    (2)

  10. #40
    Player
    Crushnight's Avatar
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    Jets Down
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    Gilgamesh
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    Dancer Lv 90
    Quote Originally Posted by YusiKha View Post
    Quick note - Soil's heal is 600pot, as it instantly applies its first tick regardless of server ticks.
    Ty for correction ^^ so it's better than Diurnal baseline HoT and as good as maximum Nocturnal HoT even more in sacred soil's favor.
    (0)

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