Quote Originally Posted by Valorak View Post
The fact that the delay happens at the start of the expansion doesn't really negate the fact that this delay would cause problems for people during the ensuing patches.
Genuine question: what problems would they cause?

Part of the issue is that SE do not really say when a patch is until the release is very close, so for some people it makes it very difficult to book time off work. With a delay on savage players obviously would have a more opportunity to make time for it. More than just hardcore players would benefit from this.

Anyone interested in the story doesn't want to skip it, and the current situation means competitive players have to choose between their desired raid environment or the story. This problem doesn't exist at expansion launches due to the delay. Furthermore I don't see anyone even complaining about that delay...so why is it such a bad thing to have it be standard for every tier? Why is it only okay for the first tier, but not the rest? Why are people able to be patient enough for the first tier, but not the rest? Savage isn't even the bulk of the patch content, far from it. This delay wouldn't even register on most player's radar because most don't even touch savage.

Due to the fact that we have the delay at expansion launch without controversy, I am puzzled as to how having it for every tier could cause issues. What is wrong with having every tier's patch content release act the same way? If it doesn't cause issues at the first tier, why would it for the rest?