Page 29 of 31 FirstFirst ... 19 27 28 29 30 31 LastLast
Results 281 to 290 of 304
  1. #281
    Player
    Valorak's Avatar
    Join Date
    Jul 2017
    Posts
    70
    Character
    Mortulo Vortazulo
    World
    Faerie
    Main Class
    Black Mage Lv 64
    Quote Originally Posted by Penthea View Post
    Genuine question: what problems would they cause?

    -snip-
    If you want theories on why people don't care about the first delay; I assume that it comes from the fact that the expansion has enough content to sate peoples' appetites until the first mini patch? Like I said though, I don't think the fact that there aren't many complaints about that does anything to negate the complaints about delaying subsequent patches.

    As for the problems, I'd say that it would depend on what the delay entails.

    If it's a week-long delay on Savage? The most commonly stated problem that I've seen is that people just don't want to wait an extra week for something that they should be able to play on patch day. There are also people that are worried that it would slightly reduce the difficulty of Savage unless the devs go out of their way to tune for extra gear.

    If the delay includes tomestones and crafted gear then that mostly fixes the worry about reduced difficulty. However, now you're delaying additional content that's usually ready to launch with the patch. When I have the time make a whole thing out of the patch day, part of my experience is running around and looking at all the new gear before I start going for tomestones/crafting. This would split the patch day into basically two mini-patches and I probably wouldn't have time to make a day out of both of those. So now you're affecting people outside of the Savage raiding community.

    Is that a common problem to run into? I doubt it; and it's not a big enough deal to me to justify refusing a delay if it helps other people enjoy the story more. That said, it still negatively affects how I like to play.

    So if your answer to these problems is going to be something like "Big deal, just wait a week" or "Who cares?", then you shouldn't be surprised when you get similar answers regarding the plight of competitive raiders. You may think those are weak complaints, but in this case, it's not really up to you to decide whether or not someone's issue is legitimate or not. They probably think that your complaint is just as weak. If you want some sort of constructive dialogue in this thread then we'll need compromise/empathy on both sides.

    This is directed at a lot of people in this topic btw. I'm just using 2nd-person pronouns because you're the one that has been engaging with me.
    (1)

  2. #282
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by technole View Post
    You make a choice by alarm-clocking savage, skip NM cutscenes or be cut. Savage tier lasts six months. The majority do not world race savage. The <1% shouldn't dictate this decision.
    The raid community makes up only 15-20% of the overall playerbase if I'm being generous. So right off the bat, this change would go unnoticed by the overwhelming majority. You're also making the assumption only World Racers would appreciate this delay yet several people have chimed they would also welcome a delay from a midcore perspective due to work or school scheduling making it difficult to line things up. Considering the reception my suggestion has received, I'd argue its safe to assume the percentage is much higher than 1%.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #283
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valorak View Post
    If it's a week-long delay on Savage? The most commonly stated problem that I've seen is that people just don't want to wait an extra week for something that they should be able to play on patch day.
    If people can wait several months, they can wait one more week. I already said savage isn't the bulk of the content. They have other things they can do until then.

    Quote Originally Posted by Valorak View Post
    There are also people that are worried that it would slightly reduce the difficulty of Savage unless the devs go out of their way to tune for extra gear.

    If the delay includes tomestones and crafted gear then that mostly fixes the worry about reduced difficulty.
    If the content release mimics how it is done at launch then this won't really be an issue. If it's not an issue there, why would it be in other tiers?

    Quote Originally Posted by Valorak View Post
    So if your answer to these problems is going to be something like "Big deal, just wait a week" or "Who cares?", then you shouldn't be surprised when you get similar answers regarding the plight of competitive raiders. You may think those are weak complaints, but in this case, it's not really up to you to decide whether or not someone's issue is legitimate or not. They probably think that your complaint is just as weak. If you want some sort of constructive dialogue in this thread then we'll need compromise/empathy on both sides.
    But these people are okay with the savage delay on expansion launch...so I don't understand how they would not be for all tiers. I already said savage isn't the bulk of the content. It never is.

    So it all boils down to your assumption that a lot of people are simply impatient. Sorry but I don't think their impatience matters more than guaranteeing that everyone from casual to ultra hardcore gets the chance to experience the story as it is intended to be told, without interfering with how they normally play.

    When savage comes people can and will do it over and over and over again until they're done. However you only get one chance to experience the story properly. Unless SE come up with a way for players to experience the story in full (cutscenes and out of cutscene story content, and any duties) as many times as they wish, then savage delay is the only way to make sure everyone can enjoy the story without anything getting in the way.

    If SE do bring in a way for players to experience the story in absolute full as many times as they wish (so that players who do rush can go back whenever and experience the story as it should be told), then I would be fine with not having a savage delay.
    (0)

  4. #284
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Can't really compare expansion launch with patch.
    The savage raid might not even fully ready on expansion launch *shrug*
    (0)

  5. #285
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I've never seen any complaints about how the first savage tier release timing has been handled since HW.
    Read these boards. Or reddit. Or in game chat in hub zones.

    If you've missed it, I dunno what to say, but its a regular topic in the pre- .05 patch.


    Honestly I think there would be war if those patches brought in more savage content. Many very good teams wouldn't be finished savage at that point
    You're aware the .5 patch is the patch with the first Savage raid, capped tomestones, map dungeon, and .1 is the patch with the EX trial that gives the weapon between normal and savage ilvl, the first alliance raid, and the first beast tribe (and sometimes the first steps of the relic weapon are in .15) right?

    As in, the patches that add relevant content to the expansion post launch.
    (0)
    Last edited by Barraind; 03-04-2020 at 03:44 AM.

  6. #286
    Player
    Valorak's Avatar
    Join Date
    Jul 2017
    Posts
    70
    Character
    Mortulo Vortazulo
    World
    Faerie
    Main Class
    Black Mage Lv 64
    Quote Originally Posted by Penthea View Post
    If people can wait several months, they can wait one more week. I already said savage isn't the bulk of the content. They have other things they can do until then.

    -snip-
    This isn't launch though. There isn't an entire expansion worth of story and multiple combat classes and crafting to level while they wait for their FC/static to catch up.

    The initial mini-patches for the raids come on the tail end of that high. I assume that's why people don't care as much. However, subsequent content patches are following 3-months of the same content on repeat, and there's far less to do compared to an entire expansion. They aren't the same situation at all really.

    Quote Originally Posted by Penthea View Post
    So it all boils down to your assumption that a lot of people are simply impatient. Sorry but I don't think their impatience matters more than guaranteeing that everyone from casual to ultra hardcore gets the chance to experience the story as it is intended to be told, without interfering with how they normally play.
    -snip-
    *sigh*

    You don't get to decide how people choose to consume and enjoy content, nor do you get to decide whose opinion holds more inherent value. I understand that you want to boil it all down to "impatience" and that you think that their issue with the delay isn't worth interfering with the desires of some competitive raiders. But why should they care about your reasoning when you don't care about theirs?

    Why should a subset of competitive raiders' experiences be held above anyone else's experience? Does the fact that someone participates in competitive Savage suddenly invalidate the enjoyment that I get out of window shopping for glamours and crafting on the first day of a patch? Does it invalidate the fact that someone has to now spend more leave days spread across a couple of weeks in order to fully enjoy the content of a patch?

    I may be willing to put up with those changes so that others can enjoy the story more, but that doesn't mean that other people are wrong to come to a different conclusion. You're continuing to only look at this from your side of the table and that's why you, and others in here, can't understand why there's any resistance to a delay.
    (1)
    Last edited by Valorak; 03-04-2020 at 05:03 AM.

  7. #287
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Penthea View Post

    So it all boils down to your assumption that a lot of people are simply impatient. Sorry but I don't think their impatience matters more than guaranteeing that everyone from casual to ultra hardcore gets the chance to experience the story as it is intended to be told, without interfering with how they normally play.
    This point has been iterated before but nobody is forced to not experience the story as intended.
    And please don't use such a strong word as "guaranteeing". There's no guarantee that delaying savage will not inconvenience someone, we don't know how people allocate their time. Some people might have only a week or couple days to allocate and can't do staggered two weeks apart content release.
    (3)

  8. #288
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valorak View Post
    You don't get to decide how people choose to consume and enjoy content, nor do you get to decide whose opinion holds more inherent value. I understand that you want to boil it all down to "impatience" and that you think that their issue with the delay isn't worth interfering with the desires of some competitive raiders. But why should they care about your reasoning when you don't care about theirs?

    Why should a subset of competitive raiders' experiences be held above anyone else's experience? Does the fact that someone participates in competitive Savage suddenly invalidate the enjoyment that I get out of window shopping for glamours and crafting on the first day of a patch? Does it invalidate the fact that someone has to now spend more leave days spread across a couple of weeks in order to fully enjoy the content of a patch?

    I may be willing to put up with those changes so that others can enjoy the story more, but that doesn't mean that other people are wrong to come to a different conclusion. You're continuing to only look at this from your side of the table and that's why you, and others in here, can't understand why there's any resistance to a delay.
    Thank you for utterly ignoring the part where I said I would be okay with not having a savage delay if SE bring in something that allows players to experience the story (with all cutscenes, out of cutscene dialogue and duties) as many times as they wish so that rushing on patch day to keep up with competition would not completely deprive them of experiencing the story as it is meant to be told.

    We already have something similar in the game like this, it's called New Game +. If SE add in raid content to that, problem solved.

    But no instead lets just go on about how I'm trying to dictate how others should play and ignore that I have proposed something that keeps both parties happy.

    Here it is again in case you genuinely missed it:

    Quote Originally Posted by Penthea View Post
    When savage comes people can and will do it over and over and over again until they're done. However you only get one chance to experience the story properly. Unless SE come up with a way for players to experience the story in full (cutscenes and out of cutscene story content, and any duties) as many times as they wish, then savage delay is the only way to make sure everyone can enjoy the story without anything getting in the way.

    If SE do bring in a way for players to experience the story in absolute full as many times as they wish (so that players who do rush can go back whenever and experience the story as it should be told), then I would be fine with not having a savage delay.
    (0)

  9. #289
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Penthea View Post
    Thank you for utterly ignoring the part where I said I would be okay with not having a savage delay if SE bring in something that allows players to experience the story (with all cutscenes, out of cutscene dialogue and duties) as many times as they wish so that rushing on patch day to keep up with competition would not completely deprive them of experiencing the story as it is meant to be told.

    We already have something similar in the game like this, it's called New Game +. If SE add in raid content to that, problem solved.

    But no instead lets just go on about how I'm trying to dictate how others should play and ignore that I have proposed something that keeps both parties happy.

    Here it is again in case you genuinely missed it:
    They did, coil, Alexander, and omega are part of ng+ already.


    New chapters have been added to New Game+.
    The final quest of each chapter must be completed before it can be unlocked.

    Chronicles of a New Era Quests
    The Binding Coil of Bahamut
    Alexander
    Omega
    The Crystal Tower
    The Shadow of Mhach
    Return to Ivalice
    The Warring Triad
    The Four Lords
    Side Story Quests
    Hildibrand, Agent of Enquiry
    Further Hildibrand Adventures
    Even Further Hildibrand Adventures
    Tales from Dragonsong War
    Saint Endalim's Scholasticate
    (1)

  10. #290
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They did, coil, Alexander, and omega are part of ng+ already.


    New chapters have been added to New Game+.
    The final quest of each chapter must be completed before it can be unlocked.
    Well then the solution is clear. Add current raid content to it. Those who rush can go back and redo it if they wish, and those who don't want to wait an extra week for savage won't have to worry about story reasons making them wait.
    (0)

Page 29 of 31 FirstFirst ... 19 27 28 29 30 31 LastLast

Tags for this Thread