Results 1 to 10 of 132

Hybrid View

  1. #1
    Player
    Volkaj's Avatar
    Join Date
    Oct 2018
    Posts
    81
    Character
    Volkaj Jukres
    World
    Faerie
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Brandedblade View Post
    That's the point, from a healing standpoint Scholar is still functionally the same as it was with SB, just with a simpler dps rotation and some of the fairy's former free power moved to ogcd space.
    But how this simpler rotation and OGCD space have been implemented changes the full picture quite a bit, making it feel a lot more like SB's WHM: spam Broil III (Stone IV) until you have to use a healing OGCD, weaved with Ruin II (Aero II or clip) which will be a DPS loss.

    Only if you look just at the healing skills and the healing skills alone, with a marginal consideration for DPS costs, then yes the fairy's free power has been moved to AoE OGCDs (adding weaving requirement) with some mitigation thrown in.

    Considering that outside ultimate we're still spending only ~10-30% of our time healing, the worse meshing of DPS + healing kit hurts a lot more than just adding weaving requirements would suggest.
    (5)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Volkaj View Post
    Considering that outside ultimate we're still spending only ~10-30% of our time healing, the worse meshing of DPS + healing kit hurts a lot more than just adding weaving requirements would suggest.
    I'd certainly like another few dps abilities, but this is definitely one issue. We spend so little of our time healing. This can be an issue in many games when you overgear content or learn the fights well, but never so much as in ff14. And a lot of the time the damage we heal is so predictable. A raidwide or a tankbuster that we have a set oGcd ready for.

    The most enjoyable moments for me as a healer are usually at the start of a tier where people are getting hit by everything, dying and you're putting your full toolkit to use and are being rewarded for it. Unlike tanking or dps which has a very set rotation, you're constantly reacting to an unpredictable situation. But that fades fast after week 1.

    They need to stop worrying they'll overtax us. It's hilarious their excuse for no Mythic+ dungeons was because it would be too stressful for the healer when we're practically begging for something to heal. It's clear that attitude applies to other content too. It makes it worse that they insult us by riddling everything with Piety we'll never need, because of their design. I'd like to see things like more 1hp Doom mechanics, more heavy Bleeds that need monitoring, stacks and markers that really hurt, raidwides happening more often, even the occasional rng hit so we can't leave someone at 50% for 30 seconds because we know the next raidwide isn't coming soon, and so on. Healing toolkits are extremely strong, let us use them.
    (7)