I want a harder challenge with crafting. I'd love a long grind that gives me a cool reward that when people see me with it they know I took the time and effort to get that reward. Which is why I don't want anything on the market board to be harder to craft then what we currently have. You don't run Savage raids and TEA to make gil, well at least you're not supposed to, so why do crafters think their "Ultimate" should be designed in a way that could make them a bunch of gil just doesn't make sense to me.

Crafting should be about crafting (and gathering) not about making gil. If you like making gil you should be doing so in spite of how crafters/gathers are developed not because they designed them in a way to make it easier to do so.

I love the mount for every crafting class idea. I'd also like to see something silly like maybe toy tools, like a rubber hammer for BSM/ARM that instead of making the normal crafting noises made little *boink* sounds every time your character swings the hammer.