Quote Originally Posted by tdb View Post
The purpose of a group is to have fun. Together. If you pull as a healer without asking the tank, there's a good chance they'll feel like you're walking all over them. Is your fun more valuable than theirs?
The whole point of my argument would then be that tanks shouldn't feel that way in given situation. It's their (close minded) mentality that is causing them to have less fun, not what I'm doing. Using your reasoning: "how can they be having less fun than the healer who is spamming 1 dps button? They should adjust their gameplay so healer can also have some fun.". I don't agree with this, I don't mind if tanks want to pull small but they also shouldn't mind if I pull ahead and bring some mobs to them that they can choose to ignore if they wish.

Let me put it simpler (only applicable to specific situation I described in first post):

What are the consequences if a tank pulls small? No danger, no deaths, no wipe. Dungeon progresses slower. Everybody is comfortable in their engaging dps rotation while healer is bored out of their mind with their 1 dps ability.

What are the consequences if healer prepulls some mobs ahead and brings them to the tank? No danger, no deaths, no wipe. Dungeon progresses faster. Dps and tank keep doing their engaging dps rotation while healer can now be more engaged by popping some oGCD's between spamming their 1 dps ability.