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  1. #1
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by 3c-33 View Post
    Don't lie, we've all run each individual dungeon in the entire game 1000 times already, no one wants to take their time in these when dungeons are largely a grind. You run it first time, It's a cool experience, just about every other reason you'd ever come back after that means you're grinding something which yes includes roulettes
    I don't argue with that actually. I go from wall to wall in 9 runs out of 10 anyway, it's not like I will purposely make run slow without a reason. It's just that the whole word "effiency" makes me instantly sick. I hear it 8 hours per day, 5 days per week at work where it pressured on you every second like a mountain. The game is the last place where I want to hear about effiency as if I'm at work again after just finishing my work. Sometimes you just want relax.


    Quote Originally Posted by SamRF View Post
    As healer, it's not always efficiency that is your biggest concern, but rather boredom. It already tends to get kind of boring to be spamming 1 dps all the time and getting everything done without GCD's (most content nowadays). It's even worse when you barely even have to use oGCD's. Maybe people should keep in mind and have respect for the fact that when there's no healing needs, healers have literally nothing else to do beside spamming 1 dps button. They don't have an engaging dps rotation like tanks and dps.
    Yeah. Hovewer... my reaction was to a specific comment where you talk about effiency, effiency, efiency, effiency.

    Quote Originally Posted by SamRF View Post
    Why do I need consent from the group if I'm the healer and I don't risk a wipe at all and I'm keeping everyone alive? Tank also doesn't need to ask consent to pull more, sure it's their job, but there seems to be less hard feelings when tank overpulls and causes a wipe (not completely sure about that one actually). While I'm literally not risking anything and making the dungeon progress faster. Maybe you should change your mentality towards the game if you consider that rude?

    You can also say I should change my mentality for not seeing it as rude, but then I'd say consider that what I'm doing is increasing
    efficiency, which is the whole point of the tank/healer/dps role conventions in the first place: to do do dungeons in most efficient manner. You could for example let dps take all enmity and let tank just dps, but that's not the convention because it wouldn't be efficient.

    Thus I would say there's no point in abiding by the convention in a situation when it's obviously not the most
    efficient path forward. And for that reason it shouldn't be seen as rude imo.
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    Last edited by Halivel; 02-15-2020 at 06:11 AM. Reason: typos

  2. #2
    Player
    3c-33's Avatar
    Join Date
    Oct 2019
    Posts
    97
    Character
    Phantasma Goria
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Halivel View Post
    It's just that the whole word "effiency" makes me instantly sick. I hear it 8 hours per day, 5 days per week at work where it pressured on you every second like a mountain. The game is the last place where I want to hear about effiency as if I'm at work again after just finishing my work. Sometimes you just want relax.
    I get that, that's why I try to avoid using that word, kinda got a laugh out of this lol

    More related, as a person that's went through this game with massive social anxiety gating me in just about everything, tanking was the one thing that I never had issues with and in fact preferred to play for this reason. The role is so easy to be good at and nobody judges the tanks as hard as people wanna make it out to be so I have no idea where all the "tank anxiety" stigma comes from.

    Like, when I was still a huge noob + nervous wreck, I tried playing tank for the first time in toto rak, it was the scariest thing ever. I said I was first time tank, everyone said that's okay and encouraged me, I did two groups at a time and it went really well. After that, I no longer found it scary, and in fact preferred it on all my first time runs which were always the more intimidating things to me. Because the big hp bar means you basically ignore most mechanics no matter how bad you mess up.

    All these "rules" and "etiquette" ive never understood. Again, ive had healers rescuing me into stuff before, never felt offended. I thought "oh they want me to pull bigger, okay." The idea that it's rude is a made up assumption that may or not actually be true. You can't know what they're thinking if there is no verbal communication hence why I never made the assumption in the first place,even though my mind loves making assumptions. I don't know how someone could play tank a lot and somehow still be nervous about it when its not only easy but often thanked in the form of commendations' since it's really easy to tell when a tank is doing well.

    Neither did it ever make me feel like I'm entitled to be the person who decides how other people play. I don't have the right to choose how fast we go. Even though they do somewhat dictate the pace, it's not a literal rule in the tos that says they have to. All of this talk is needlessly convoluted anyway. If you go in and pull big there's a 95% chance you end up fine, if not you just move on. And someone pulling for the tank doesn't mean anything. It means they want bigger pulls, it is not a personal vendetta against the person. Acting otherwise and refusing to tank the mobs is taking it wayyy too seriously when it's just a game and doesn't matter anyway lmao. Tank etiquette is made up
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