Quote Originally Posted by BarretOblivion View Post
That doesn't mean we have to be chained to a single skill for the vast majority of interesting gameplay that comes up only once every 90 secs meanwhile the rest of the time its regarded as the worst class to play outside of IR. Go onto the Balance discord and ask the WARs there, I guarentee most of them there will say the job sucks to play until IR is off cooldown. Meaning 90% of the time the job sucks to play. How is that okay? You think SE isn't reading these forums and feedback? Its one of the most talked about feedback all this expansion that WAR got screw balled into getting only 1 new skill this expansion (DONT EVEN THINK ABOUT ARGUING CHAOS IS NEW SKILLS, THEY ARE PASSIVES). If you honestly think buffing WAR potencies is going to solve the class you are delusional. It was played in SB because it had the best damage and a far better cooldown choice than DRK with an actual raid wide AoE mitigation on top of being the best tank to pull during the Offensive Tank Stance Meta.

Your logic is busted with history, why wasn't DRK played more than PLD back in SB if damage is all that matters? Its just like SB all over again. One tank has a massive issue with its kit and overall utility rendering it the far least played tank out of all the others for the entire expansion. Guess what? Here we go again. PLD, DRK, and even GNB are fairly close to being chosen and played together, and WAR is in the shadows a distant memory.
I frankly don't care what 99% of the people in Balance think/say, because just like on the forums the vast majority of people there are just average skilled players who haven't the slightest clue what they're talking about, only repeating things that others have said without any thought of their own or proper understanding of the job. Wanna know something? Ninja works just like Warrior, except on 60 second cycles rather than 90. Ninja is "fun" for 15 seconds during Trick and then you're doing nothing but spamming Aeolian Edge combo with the occasional Armor Crush to refresh Huton while you wait for everything to come back. Contrary to what you seem to believe (and you shouldn't assert your beliefs onto others) some people actually quite enjoy this playstyle with a short window of extremely high burst followed by a downtime while you wait for your burst cooldown(s) to come back up. You already have three other tanks that function differently from this and have more smoothed out and sustained damage profiles, let one of the four be a "burst" style because, again, some people actually enjoy that.