Quote Originally Posted by Shurrikhan View Post
To be fair, until 5.x, there were always distinct higher-speed rotational strings, such as via
  • "Demo-drop" rotations in ARR (whereby DK was permitted to drop before Demolish and Twin before Dragon Kick itself to a loss of 36 bonus potency in exchange for 70 additional potency via an added Bootshine and True Strike per Demolish for a net gain of 34 potency minus 10% of any AAs or oGCDs that might occur over that period, making it effectively like any other positional, but in rotational form and requiring more foresight) and
  • FracToD strings in HW to minimize clipping and delay on the 21s Demolish.
5.x is the first time we've been forced into just one one rotational string ad nauseum, let alone Double-True without including Double-Boot to make the repositioning far less awkward.
Those rotations, in my understanding, were more to cover flaws caused by lack of a 2nd viable formless gcd to fill in holes in the core rotation created by higher sks and GL. The rotation was fairly solid at 2.06 gcd (29 gcds per minute), but buffs and dots started clipping or falling off (depending on rotation) bellow that necessitating use of Cross-class weaponskills (of which Fracture being the best available at the time).

Quote Originally Posted by Sora_Oathkeeper View Post
One Ilm Punch or Six Sided Star (Maybe OIP could just upgrade to 6SS as a trait during leveling?) should have been reworked into a formless GCD with a recast of 30s or so with a decent potency attached. This would force it into the rotation but also alleviate the tightness of the forms by allowing a buffer between stances.
I'd then increase Twin snakes duration by 3s to allow for times in the rotation where OIP/6SS comes off CD. This would reinforce a 2x True per Twin but at least make things a little less strict
I don't know if a Twin Snake duration change would be really necessary (or if anything a slight increase to 16s would be fine) and being on a 30s cooldown (even on a sks based one like GNB's Gnashing Fang Combo and DoT) is likely not enough. You would want to be using the filler gcd enough times every 15 seconds that TnS won't fall off.