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  1. #13
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Crushnight View Post
    Simple the current state of the healers is due to \\'button bloat\\' from previous expansions pruning and removing what they felt was unnecessary.
    As a SCH main I can honestly say I have never had issues with button bloat. That being said, "button bloat" while definitely a thing, has factors involved, like playstyle, system, and comfortability. Healers have very little button bloat in comparison to jobs that don't get skill upgrades, looking at you BLM.

    That aside, I think you are showing some lack of knowledge with regards to the healers and their toolkit. While you can make the claims about upgrading Cure, Benefic, Medic, and Helios, with updated MP costs, Physick. Adlo, and Lustrate, do not fit in with that premise. In fact I figured someone would mention Lustrate when it is irrelevant to the skills in question.
    Quote Originally Posted by Eloah View Post
    I gonna put in a disclaimer without mentioning anything specific, because I wanna see how many people mention a certain heal after reading my statement. I hope no one does, but I'll cry if they do.
    Physick does correspond to Cure and Benefic, but Adlo and Lustrate correspond to Regen and Aspected Benefic, and Tetragramaton and Essential Dignity, respectively. Volkaj did have a "shameless plug" lol, about an idea for an upgraded version which is a sorta merged Physick and Aldo, but that is about it. And if that's a thing it would be better to upgrade the other base heals in the same way, merging them with their gimmicks. Also more frequent use of the base heal, as needed, show how good one is as a healer. Admittedly, AST has an issue with this since their base heal is only 400 without the added benefit of an additional 50/100 potency provided by Cure and the faerie respectively. (Embrace is like 1/4 of Physick)

    Also in regards to the possible Physick into Adlo upgrade that Volkaj suggested. Currently, Adlo is 300 potency, with a 125% shield totalling 675 potency normally, 1050 when crit. Aspected Benefic is 200 potency with a 250% shield totalling 700 potency, always. And the 500 potency shield is equal to Divine Benison. Now since SCH doesnt have a second tier heal its critlo is acceptable, but if the potency was bumped up to 400, 400 plus a 125% heal would be 900 potency with a critlo being 1400, that's double what Cure II and Benefic II are. So in order for them to stay "relevant" they would need an increase in potency. But then you run into an over inflation of potencies that isn't needed.
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    Last edited by Eloah; 01-18-2020 at 10:22 AM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.