Quote Originally Posted by Xiun View Post
I guess my point is - why do people want to dumb down healers more than they are, prune fun and flexible abilities, because....? Sch is the only one I can think of having ANY "button bloat" issue and even then... not really.
Simple the current state of the healers is due to \\'button bloat\\' from previous expansions pruning and removing what they felt was unnecessary.

Now removing nigh useless heals like cure 1, Benefic 1 which stop being any use due to tanks having much more inflated hp pools in ShB on top of nothing hitting hard enough to heal but not so hard that Cure 2 and benefic 2 cannot heal it on top of the ogcd healing bloat all makes them and their traits nigh useless, physick on the other hand experiences this and has done since lv50 by this point physick can straight up be traded for adlo, lustrate and fairy combined and you would never need to touch it period. Medica could probably fall in here too and laughs at fluid aura (small niche aside it needs updating).

Removing unnecessary skills even healing ones could free up space for more better skills or old returning ones. If their excuse for removing old skills was \\'button bloat\\' then I can clearly point to plenty already that can take the axe and around 95% of players would not care.

If (and yes Big IF) the devs reworked these abilities to be more beneficial and warrant existing as a separate buttons instead of using the upgrade system, which I actually do want to praise the devs for doing since it was annoying having malefic 1 and malefic 2 on bar in case went below malefic 2 range etc, then it would be a non issue but outside of syncing down does it hurt the healers much for these skills removal when they go heavily underutilised if it could allow better additions/old skills to replace them.