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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kohl View Post
    Unpopular opinion: I don't care for class restrictions in general on gear. So what if someone can equip gear that boosts the wrongs stats!? If they do not know what stats to boost, they aren't going to be great at their job when forced to wear specific gear either. I do understand that PLD armor should only be worn my a PLD, and so on, but that is artifact gear... thematically it is very different.
    I take it you didn't play back when tanks could equip DPS accessories. Yeah, accessories used to be restriction free like you are suggesting. What happened was tanks would gear up to a certain vitality and then equip DPS accessories to boost their damage. What this led to was a meta in which bad tanks thought DPS stance and DPS accessories were the way you needed to play, even when they didn't have enough vitality or skill to survive such a setup.

    It was a mess, and the Devs made the gear restrictions because it was a mess.
    (1)

  2. #2
    Player
    Kohl's Avatar
    Join Date
    Jun 2018
    Posts
    100
    Character
    Kohl Grimalkin
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lambdafish View Post
    I take it you didn't play back when tanks could equip DPS accessories. Yeah, accessories used to be restriction free like you are suggesting. What happened was tanks would gear up to a certain vitality and then equip DPS accessories to boost their damage. What this led to was a meta in which bad tanks thought DPS stance and DPS accessories were the way you needed to play, even when they didn't have enough vitality or skill to survive such a setup.

    It was a mess, and the Devs made the gear restrictions because it was a mess.
    I played the beta, and again when ARR was released... so, yes I played during that; just because I do not hold the same opinion as you, does not mean I somehow lack experience or knowledge. Tanks obsessed with DPS have been a problem to this day (why SE took away the stances)
    (4)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kohl View Post
    I played the beta, and again when ARR was released... so, yes I played during that; just because I do not hold the same opinion as you, does not mean I somehow lack experience or knowledge. Tanks obsessed with DPS have been a problem to this day (why SE took away the stances)
    You don't get my point. DPS accessories are better on a tank than tank accessories after a certain point. This is not something that the Devs want to encourage because the general playerbase is not smart enough to know when that point is. Giving the playerbase free reign over their stats would cause mass toxicity and divides across the playerbase, as has been seen in the tank community for years (being kicked if you don't use DPS stance for example).

    The Devs have worked hard to make sure that the systems in place are clear and not up to player interpretation.
    (0)

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