





China aside (being managed independently of the normal game), since when have they sold job-locked gear on the Mog Station? It's all novelty gear and character cosplays.
This was not China aside though. If they implement it in the game it would be a world wide change. I can't imagine them maintaining different code bases for different regions.
Edit: Granted, it does seem like the China servers have some layer of extra maintenance as they lag behind and are maintained by another company, similar to how many Korean mmos are released in the west. This would still be a too big difference in code to reasonably keep separated, but it does mean there may be (depending on what revenue they get from china) less of a motivation.
Last edited by JoHighnes; 11-05-2019 at 08:39 PM.






But it is China-only. There was a post about them implementing it ages ago. The Chinese and Korean versions of the game have their own independent control over what items get added - it's where a lot of the MS-exclusive items originated from, and there's still at least one outfit we don't have.This was not China aside though. If they implement it in the game it would be a world wide change. I can't imagine them maintaining different code bases for different regions.
Edit: Granted, it does seem like the China servers have some layer of extra maintenance as they lag behind and are maintained by another company, similar to how many Korean mmos are released in the west. This would still be a too big difference in code to reasonably keep separated, but it does mean there may be (depending on what revenue they get from china) less of a motivation.


Weird hill to die on, but what can I say but 'bruh' to the idea that less creative options is somehow a good thing?
'Generic outfits that anyone can wear' like that the entire series history and representation vanishes the exact moment you can put a feathered hat on someone not using the right job stone. Again, you could just do this freely in FF11 and I don't particularly recall anyone complaining so loud then. If you don't like the idea of putting the RDM outfit on a non-RDM, then... don't! Just like with every other glamour in the game.
Now... If you're going to go on to claim that seeing OTHER people in it damages your sense of immersion or connection to the job lore... are we even playing the same game at this point?


Honestly if anything they can start by removing the class restrictions on PvP gear considering how the stormblood and shadowbringers stuff is literally meant to be glamour items yet they're still class restricted for some reason.
Watching forum drama be like

I'd rather they keep the system as is but add in a way to unlock glamours permanently once you have obtained an equipment. E.g. Obtained gear and can toss gear away but still be able to glamour item to other equipment. This would help free up inventory space.
If the Glamour Dresser eventually worked in this way it would be a step closer to the ideal of being able to glamour any item any time anywhere.
I'd really love to see the glamour restrictions removed. I'm a casual player. All I really care to do in this game is collect all the pretty gear and it makes me sad that I cant mix and match and wear what I want on my main jobs (SCH and WAR). I would gladly level MNK if it allowed me to wear the almost always awesome looking striking gear on my SCH or WAR. In the mean time I'll just walk around town on jobs I don't actually play so i can look coolthen switch to SCH when my Duty Finder pops and get some more potato sack dresses I'll never wear! :/



It seems they've gone with the replica route. All the sky pirate gear now have LVL1 replicas.


Time to give this a bump in the light of the non-worldwide servers giving job-agnostic versions of the DoH/DoL 70 armors!
It doesn't need to be a super involved process at all, and adding armors that are already craftable in-game to the mog station is basically complete bunk, so please just make it so that you can freely glamour and use the appearance of any piece of equipment that you can use on any job you have levelled.
Here is Yoshi-P's excuse for why it's not possible taken from a Kotaku article a few months ago:
https://kotaku.com/we-took-a-bold-st...ect-1835098319
5/29/19
Yoshi-P: to answer about removing the job restrictions, unfortunately, we don’t intend to remove them. The reason is simple.
For players who have played other Final Fantasy titles, they’ll easily recognize these gear designs as a way to identify a particular job...You wouldn’t want to see someone carrying an axe casting black magic. You’d wonder: What the hell kind of game is this?
/////////
This cannot be an acceptable reason for the restriction with the current state of the game's armor selection.
I find it kind of laughable that he uses that as an excuse when you can go into battle as any class wearing this...
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then switch to SCH when my Duty Finder pops and get some more potato sack dresses I'll never wear! :/


