Only things that made the old system hard were 1. RNG: To slow you and screw you over 2. Skill Redunacy: Huge amount of skills that did the same thing 3. Eventual button bloat: Adds more skills and confusion for anyone trying to learn crafting to figure out. 2 and 3 are what helped create the whistle while you work rotation of spending upwards of 30+ minutes repeating the same skills over and over and over and over. To me the old system was equalivent to restorting a old 69 cuda with 440, taking it out for its first drive just to have some IDIOT at a intersection t-bone it. In one fleeting moment of random chance all your hard work is ruined!!
Sorry dont miss any of that mess. Dont see how anyone could.


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