Quote Originally Posted by Maeka View Post
Or..... you could compromise and do middle-ground.

Yeah, 1 group pull is a bit boring, even in my opinion.
3 Group pulls, at least as SCH, is too stressful.

So.... what's between 1 and 3?

Right, 2.

EDIT: I will also note that yesterday I had a Shisui run, and the tank there did a 3 group pull and it was rather smooth. I'm thinking that maybe either ShB dungeons are tuned a bit high, esp Holminster, or maybe the fact that being Level Sync'd makes a rather big difference in how smooth things go. Which goes back to my initial complaint: If the healer isn't Sync'd, I think a 2 group pull to start with is probably better and see how much they struggle, or if they breeze through it like it's nothing, watch for things like whether or not you notice them casting DPS spells. If you do a 2 group pull and you see very little DPS out of the healer, chances are they are struggling and 3 group pull is not a good idea.
Compromise requires communication. It requires you to ask the tank to slow down. But no, you "shouldn't have to" ask I guess.