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  1. #9
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,654
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rufalus View Post
    It's always hard for them to redirect resources without it being perceived negatively. They can hit a home run on everything else but the quantity of normal dungeons is what people focus on. Same thing happened to Pokemon when the devs decided to reduce dex quantity in favor of focusing time into other areas. People just focused on that number rather than the overall experience.

    Imo in xiv the normal dungeons don't have much replay value so are one of the worst ways to spend resources. Or fun value I should say; people will replay them just for roulette rewards but it's just a rush through a tunnel of weak enemies that isn't typically done for enjoyment. It's a lot of new art assets that people won't stand around to appreciate. There's already more than 50 normal dungeons anyway.
    People only focused on the number because the CEO of Game Freak was caught exaggerating or straight up lying. Their reasoning for dropping 400 Pokemon was to improve animations, graphics and all sorts of additional features to compensate. None of that happened. In fact, Sword and Shield are little more than 3DS games scaled up to a bigger screen. That's what angered people.

    Where FFXIV stumbles is the devs continued habit of releasing content half-baked because they don't want to "overwhelm" us. This happened with Eureka and Blue Mage. In both instances, it blew up in their face. The negative reception to both would have been far less had they offered the meat of the content first instead of delaying due to this misguided perception it would be too much.
    (3)
    Last edited by ForteNightshade; 12-17-2019 at 03:50 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."