Quote Originally Posted by Metalwrath View Post
There are so many things wrong with the current version of monk its hard to know even where to start.
It really doesnt matter if the job is in a good place in dps.It feels like complete garbage to play.And im not talking from the view of anatman openers as thats a personal player choice to open that way.
The job is so boring now and has been dumbed down as much as possible to try and attract more players to the job.

Probably the worst change was to dragon kick.Why did it need to be changed?Nobody knows.Only monk benefitted from the debuff anyway.It's clear the change was designed to benefit people bad at playing monk so they dont have to keep a debuff up and replacing it with a buff that now has a 30 sec window for one skill to do extra damage.Also how bad are people that they need 30 seconds to hit one button honestly?This change alone has made the job a lot more boring and static in rotation.
"No one knows why they made this change that they literally said why they were doing it in a live letter" They removed all specific damage type vulnerability ups from all player classes. You should try paying more attention.

Quote Originally Posted by Metalwrath View Post
Riddle of Earth change - 60 sec cd with 30 sec free positionals.Why even have monk as a positional based job if you're going to do that?
If people cant do positionals let them play samurai instead.
yes, because there aren't multiple fights where you're locked out of positionals due to mechanics (and not just in shadowbringers, this has been a problem for a while) for longer than the two stacks of True North will work for you.