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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Checking out the new raise spell since it was mentioned here, just because I can, endless well of salt lol- we were told, one of the reasons, that blue mage needed to be this way because of balance and that they wanted us to have the monster spells the real deal experience.

    Angel Whisper in FF has either been a reraise or a raise with full health and status cleanse. Here in FFXIV it's a oGCD (300 second) raise that brings you to the weakness state.



    Source for Angel Whisper-
    FFT - blue magic spell that grants auto life and heal (re-raise plus heal).
    FFT A2 - same
    FFVII - Restores to max and removes statuses.

    I get why they did it, for balance reasons for their PF content... but then when I get why they did it I hate it. Maybe hate is too strong of a word but this cycle of reasons given to us followed by seemingly opposite design actions taken (since the start) is just a cycle of 'but y, that doesn't make sense, but y tho'. If it was to be original to the spells then why are they balanced, shouldn't they be /at least/ as fun as the original? Ideally all the spells should be 'more' fun than their original, especially if the job is going to be locked up behind walls, at least that's my thought. Anyway, as we all know - reasons given, but why tho?

    (12)
    Last edited by Shougun; 12-11-2019 at 08:21 AM.

  2. #2
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Shougun View Post
    Checking out the new raise spell since it was mentioned here, just because I can, endless well of salt lol- we were told, one of the reasons, that blue mage needed to be this way because of balance and that they wanted us to have the monster spells the real deal experience.

    Angel Whisper in FF has either been a reraise or a raise with full health and status cleanse. Here in FFXIV it's a oGCD (300 second) raise that brings you to the weakness state.



    Source for Angel Whisper-
    FFT - blue magic spell that grants auto life and heal (re-raise plus heal).
    FFT A2 - same
    FFVII - Restores to max and removes statuses.

    I get why they did it, for balance reasons for their PF content... but then when I get why they did it I hate it. Maybe hate is too strong of a word but this cycle of reasons given to us and actions taken is just a cycle of 'but y, that doesn't make sense, but y tho'. If it was to be original to the spells then why are they balanced, shouldn't they be /at least/ as fun as the original? Ideally all the spells should be 'more' fun than their original, specially if the job is going to be locked up behind walls, at least that's my thought. Anyway, as we all know - reasons given, but why tho?

    Thing is, BLUE being a limited job is outside of balance reasons. No one is going to cared if BLUE was the OP job to do old content solo or with a few friends. BLUE was the perfect opportunity for crazy stuff we don't usually have, like eureka with the extra skills.

    I totally get you.
    (2)

  3. #3
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shougun View Post
    Checking out the new raise spell since it was mentioned here, just because I can, endless well of salt lol- we were told, one of the reasons, that blue mage needed to be this way because of balance and that they wanted us to have the monster spells the real deal experience.

    Angel Whisper in FF has either been a reraise or a raise with full health and status cleanse. Here in FFXIV it's a oGCD (300 second) raise that brings you to the weakness state.



    Source for Angel Whisper-
    FFT - blue magic spell that grants auto life and heal (re-raise plus heal).
    FFT A2 - same
    FFVII - Restores to max and removes statuses.

    I get why they did it, for balance reasons for their PF content... but then when I get why they did it I hate it. Maybe hate is too strong of a word but this cycle of reasons given to us followed by seemingly opposite design actions taken (sine the start) is just a cycle of 'but y, that doesn't make sense, but y tho'. If it was to be original to the spells then why are they balanced, shouldn't they be /at least/ as fun as the original? Ideally all the spells should be 'more' fun than their original, specially if the job is going to be locked up behind walls, at least that's my thought. Anyway, as we all know - reasons given, but why tho?

    You have every right to hate it man

    Their words: BLU gonna be OP. Everything. Gonna be able to solo E.V.E.R.Y.T.H.I.N.G.

    What we get: BLU gonna be somewhat kinda-ish OP not-really but it's close. I swear it's close. Nah, not even. Sorry, too OP, had to nerf.

    EDIT: And you know what this makes me realize? All they should've done is essentially create content AROUND that OP-ness. It's like doing the final extra dgns in a rpg after you went out of your way to collect the best weapons and farm the best skills. Those type of dgns are catered around that and anything less means you'll get destroyed.

    Why didn't they just do that instead?
    (18)
    Last edited by SenorPatty; 12-11-2019 at 07:59 AM.
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  4. #4
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by SenorPatty View Post
    You have every right to hate it man

    Their words: BLU gonna be OP. Everything. Gonna be able to solo E.V.E.R.Y.T.H.I.N.G.

    What we get: BLU gonna be somewhat kinda-ish OP not-really but it's close. I swear it's close. Nah, not even. Sorry, too OP, had to nerf.

    EDIT: And you know what this makes me realize? All they should've done is essentially create content AROUND that OP-ness. It's like doing the final extra dgns in a rpg after you went out of your way to collect the best weapons and farm the best skills. Those type of dgns are catered around that and anything less means you'll get destroyed.

    Why didn't they just do that instead?
    the thing about being op is not even true, blu is op when you have all the skill and can get some nice combo.... but before this? don't dream on it.... plus a lot of skill are here for justify the blue carnival like sonic boom.... that is simply water jet in wind version.
    (6)