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  1. #1
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shougun View Post
    Checking out the new raise spell since it was mentioned here, just because I can, endless well of salt lol- we were told, one of the reasons, that blue mage needed to be this way because of balance and that they wanted us to have the monster spells the real deal experience.

    Angel Whisper in FF has either been a reraise or a raise with full health and status cleanse. Here in FFXIV it's a oGCD (300 second) raise that brings you to the weakness state.



    Source for Angel Whisper-
    FFT - blue magic spell that grants auto life and heal (re-raise plus heal).
    FFT A2 - same
    FFVII - Restores to max and removes statuses.

    I get why they did it, for balance reasons for their PF content... but then when I get why they did it I hate it. Maybe hate is too strong of a word but this cycle of reasons given to us followed by seemingly opposite design actions taken (sine the start) is just a cycle of 'but y, that doesn't make sense, but y tho'. If it was to be original to the spells then why are they balanced, shouldn't they be /at least/ as fun as the original? Ideally all the spells should be 'more' fun than their original, specially if the job is going to be locked up behind walls, at least that's my thought. Anyway, as we all know - reasons given, but why tho?

    You have every right to hate it man

    Their words: BLU gonna be OP. Everything. Gonna be able to solo E.V.E.R.Y.T.H.I.N.G.

    What we get: BLU gonna be somewhat kinda-ish OP not-really but it's close. I swear it's close. Nah, not even. Sorry, too OP, had to nerf.

    EDIT: And you know what this makes me realize? All they should've done is essentially create content AROUND that OP-ness. It's like doing the final extra dgns in a rpg after you went out of your way to collect the best weapons and farm the best skills. Those type of dgns are catered around that and anything less means you'll get destroyed.

    Why didn't they just do that instead?
    (18)
    Last edited by SenorPatty; 12-11-2019 at 07:59 AM.
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by SenorPatty View Post
    You have every right to hate it man

    Their words: BLU gonna be OP. Everything. Gonna be able to solo E.V.E.R.Y.T.H.I.N.G.

    What we get: BLU gonna be somewhat kinda-ish OP not-really but it's close. I swear it's close. Nah, not even. Sorry, too OP, had to nerf.

    EDIT: And you know what this makes me realize? All they should've done is essentially create content AROUND that OP-ness. It's like doing the final extra dgns in a rpg after you went out of your way to collect the best weapons and farm the best skills. Those type of dgns are catered around that and anything less means you'll get destroyed.

    Why didn't they just do that instead?
    the thing about being op is not even true, blu is op when you have all the skill and can get some nice combo.... but before this? don't dream on it.... plus a lot of skill are here for justify the blue carnival like sonic boom.... that is simply water jet in wind version.
    (6)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Driavna View Post
    Thing is, BLUE being a limited job is outside of balance reasons. No one is going to cared if BLUE was the OP job to do old content solo or with a few friends. BLUE was the perfect opportunity for crazy stuff we don't usually have, like eureka with the extra skills.

    I totally get you.
    Yeah honestly I rode this roller coaster when it was first announced this way, as a limited job and I was like.. oh man... I had /really/ wanted to main blue mage, I just had a blast maining blue in FFXI. But I was like "you know what.. if I can take this job and solo things I couldn't normally, farm things that'd be a bit awkward or impossible to do normally, just do some crazy awesome things that make me feel awesome . . maybe it's not so bad". I've even thought if they could really enjoy both spectrums of nonsense and HUGE spell lists as well as balance and DF, via concepts like chained/unchained and advanced job.

    Rather... instead of only disappointment once when it couldn't be DF-able I got it twice when it also didn't feel powerful or given the set of spells and powers that would be that engaging to combine.. Then I guess every time after as they continue to dig into that hole, like synched no echo 8 man savage content via PF no less. Just took some things I didn't want to do and smashed it into some other things I didn't want to do with the trappings/theme of something I was/want to be excited for lol.

    Quote Originally Posted by MOZZYSTAR View Post
    If they TRULY wanted BLU to be a solo class, they could have just made the instanced duty versions of the primals MEANT for solo fighting. They had done it a couple times before in the MSQ, they could have certainly done it for BLU.

    That isn't to say I think BLU should be a solo class, because I think half the fun on an MMO is playing with others... but at the same time, you can't solo the entire game (pre-SHB has no trust system, and trials did not have a trust system either pretty sure). You can solo about as much of the content as any other class as you can with BLU, so the point of a "solo class" is moot to begin with. (I don't know if I worded that in a way that makes sense, but here's hoping I did.)
    I had thought Blue Mage would be the opportunity to solo the content that is kind of unsolo-able without the devs having to remodel it as much. Like letting blue mage go into Eureka and just womp it up, go into the old (strict use on the word old) savages and let players experience the story without having to deal with all the stress. There is content that's old but also still a bit of a pain to solo (depending on job that's more or less true, Paladin and Red Mage are pretty great solo jobs). Blue Mage getting you to the top of the Palace of the Dead floor, but not taking the leaderboard from other jobs that did it the harder way. An example of a spell I thought would work well on Blue Mage as a solo king was molt/mirage concept where you molt/create a double that your currently attached marker sticks to and takes some damage as well (so like a silly example is how that goobbue boss that sucks players up was a road block for soloing content that you couldn't do enough damage fast enough to skip it, well besides having pretty great damage the blue mage could molt on the spot instead of failing the content).

    I think there is a lot of things that a solo-king could do. Including epic content like SenorPatty mentions on the next page, where because of your OPness everything else is turned up to 11 (but you can still go back to normal content as a god-king).
    (7)
    Last edited by Shougun; 12-11-2019 at 08:08 AM.

  4. #4
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Blu is op, going to need to be solo job and not do group content.
    Can’t clear first set of mobs in a lvl 50 dng solo.
    Huh. What’s op about a 220 (dropping to 110) aoe attack?
    Feels like I have more 220 aoe attacks than I know what to do with. It’s not even an op potency.
    Most combos do t even work as the trash pick immunity or are just immune to the stat rebuff needed to combo.
    Lvling blu towards 60 has reminded me why I didn’t carry on withr it and the spells once I hit 50. (Only had half the spells at 50 but was enough for me to call it job well done once I called)
    (9)

  5. #5
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    To add even more salt, WHY THE HELL CAN'T BLU ENTER PoTD SOLO/FIXED GROUP? what purpose does that serve it is long outdated and relegated to levelling alt jobs up, locking it out just harms Blu more. :/

    Also after getting every skill, i'll say this i have fun with new skills but novelty wears off fast i'd like Blu to be made df able, every reasoning they have come up with has been crushed by their actions with this patch.

    As for the morbol mount i laughed looking at requirements and said welp bet that be rarer than the ranked pvp ones XD.
    (10)
    Guy butt is best butt <3

  6. #6
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Crushnight View Post
    To add even more salt, WHY THE HELL CAN'T BLU ENTER PoTD SOLO/FIXED GROUP? what purpose does that serve it is long outdated and relegated to levelling alt jobs up, locking it out just harms Blu more. :/

    Also after getting every skill, i'll say this i have fun with new skills but novelty wears off fast i'd like Blu to be made df able, every reasoning they have come up with has been crushed by their actions with this patch.

    As for the morbol mount i laughed looking at requirements and said welp bet that be rarer than the ranked pvp ones XD.
    i feel the same way when it comes BLU not available to do the SQUADRONS. The SQUADRONS are OP & solo content. BLU could have fit right in. SE could have added more dungeons with skills that BLU needed from those Squadron dungeons. Also Potd & Squadrons are good leveling tools.
    (4)

  7. #7
    Player
    Metallium's Avatar
    Join Date
    Oct 2017
    Posts
    45
    Character
    Metal Veins
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    I really like the new Sophia skill
    (6)

  8. #8
    Player
    MrPresident's Avatar
    Join Date
    Mar 2016
    Posts
    329
    Character
    Casper Colt
    World
    Cerberus
    Main Class
    Summoner Lv 90
    This game gets a lot right, but Blue Mage is an example of an unwillingness to accept when they get stuff wrong. The whole implementation should have been scrapped and rebooted. Instead they’re trying to reanimate the corpse of a dead job by luring people in with the possibility of earning a Morbol mount.

    If you’re not going to rebuild it, just let BLU die and never do another limited job again.
    (17)

  9. #9
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    The game play of Blue is lacking too it really needs some OGCDs to be somewhat interesting

    But at this point they should just make another blue mage thats a regular job and leave this limited job gimick to this version of Blue and nothing else
    (1)

  10. #10
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    As someone who defended BLU in the past due to seeing the potential it had even in its limited form, I'm disappointed that the development team have decided to double down on the more controversial aspects of the job.

    I want to play around with it, though I don't foresee being able to find seven other players to team up with who want to tackle something as difficult Alexander Savage as an all BLU party. So many of the abilities are practically useless outside of very niche situations...and even then, they just lack the sort of 'oomph' that was hyped up when we were told that BLU was going to be really overpowered.
    (9)

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