Quote Originally Posted by J-Reyno View Post
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You nakedly and obviously just want more damage for tanks because you don't think tanks have enough damage. I, and others, have explained time and again the multiple flaws with not only this "argument" but also the inherent problems this would cause in the macrocosm of the games' systems.

In terms of job balance, what happened on a third party dps logging site prior to 5.0 does not matter. I won't go over the problem with the comparative metrics again either, as it's already been explained many times. Tank damage is fine. First world clear TEA had tanks comfortably above healers in combined damage. The vast majority of savage clears have tanks comfortably above healers. Balance should not ever be judged based upon the extreme top (or bottom) percentiles. Using a <1% sample size and then applying it to the entire population is the height of statistical and scientific malfeasance. Just stop.