They shouldn't do as much damage, and as has already been mentioned this doesn't mean healers need to be nerfed. It can be addressed by bringing tanks up. This will be repeated again if necessary.
You can compare the personal dps logs of Stormblood to the dps logs of current Shadowbringers just fine. What's more, current logs do not ONLY show rDPS. We CAN see personal DPS as well, with the only thing removed being single target padding. And no matter which comparison you use, it's more than clear that the other roles received a larger increase in damage than tanks.
You shouldn't butcher the word conclusion when very little when into your thought process in the first place. You compare tanks to the selfishness of BLM and then ignore the massive increase in damage BLM received in Stormblood compared to tanks. Why? Are you saying that tanks were somehow MORE padded in Storbmlood than BLM? How did you determine this to be sound reasoning? Or is it simply that the comparison magically stops working when it would no longer favor your argument?
But it's fine. As ever, I'm here to help. We'll go by your supposed logic and say that BLM and tank are both selfish and should have received a similar increase in personal dps for ShB. BLM's personal DPS during 4.5 Alphascape landed at 8427, and for Eden's Gate we're looking at 15417.
This means that BLM damage increased by around 6990 dps. That is an 82% increase in damage output.
Now. PLD's personal DPS for 4.5 Alpha hits 5286. Current 5.1 PLD dps is 8923.
PLD's damage increased by around 3637 dps. That is a 68% increase in damage.
Let's go ahead and chuck WHM in there, too. WHM's 4.5 Alphascape damage hit 3968. 5.1 patch WHM is sitting pretty at 8722.
WHM's damage increased by 4754 dps. This is a whopping 119% increase in damage.
Please be aware that while Shadowbringers aDPS does remove single-target padding, tanks were not the benefit of mass padding on average in Stormblood. It's something that happens for select parses and is why the numbers selected do not represent MAX stats, but the average scores at higher levels of play.
So no, tanks are certainly not sitting a meager 150-200 dps behind their relative contribution in Stormblood. In fact, if we give PLD the same damage increase as BLM of 82%, they would reach 9620 dps, which would be an increase of 697 dps from current numbers.
But let's do one better and put PLD at the midpoint between BLM and WHM damage increases. That would be about a 100% increase in DPS then, yeah? Which would place PLD at 10572 dps.
So somewhere within that variance (82-100%) we'd see an increase from of 700 dps up to a full 1.5k dps. Yet here they are mingling with the healers. Tanks were shafted this xpac for no discernible reason, and it shows.
Oh, and just because I'm in the mood for it, allow me to inform you that the variance between rDPS and pDPS for tanks vs dps is not as large as you seem to think it is. 5.1 PLD sits at 8567 rDPS compared to 8923 pDPS. 5.1 BLM shuffles from 15003 rDPS to 15417 pDPS. This is a difference of 356 and 414 dps, respectively. So what we're not going to do is pretend that tanks on average receive more benefit from "tHe PaDdInG" than DPS jobs.
What your argument here boils down to is that tanks were the most padded of all the jobs in Stormblood such as to significantly skew the numbers compared to healers and dps. Which is a joke, and not a good one.


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