Thats fine. But it sounds like the star crafts will be dependent on RNG, which is not skill or difficulty, it's just luck. Can you imagine if clearing savage was dependent on a certain mechanic to proc during the fight?
Anywho, my point is... crafting should have casual and hardcore content. I think anything that's not Star recipes should be made a bit more accessible and easier, but Star recipes should be difficult. 1-Star is like Extreme Primals, 3-Star is like Savage Raid, and 4-Star is Ultimate, IMO.
As much as I campaign for easier crafting, I am perfectly fine with not being able to do Star recipes. I don't, however, like seeing normal recipes being so bloody difficult to do while leveling. I just don't think that should be a thing.
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