Quote Originally Posted by CookiesNCreams View Post
Um, no. Please read the definition of difficult again.

Let’s just agree to disagree, these conversations are pointless when it comes to someone trying to argue that RNG isn’t technically difficult. I debated with someone over this for like, an hour before, and it didn’t go anywhere. I’m just happy it’s added to endgame crafting again, and even more happy that lazy and/ or underachieving players cannot just arbitrarily sit down and mass produce endgame recipes like it’s a piece of cake.
You keep saying "difficult" when you mean tedious.

If Macro A can 100% a craft one attempt, and get 80% the next solely by reliance on good procs at exactly the right time , that's not difficult, that's tedious. It just means you have to do gather slightly more materials.

Difficult would require a large HQ material investment to begin or an exceedingly long whistle combo, not "did I get the three good procs during this two button macro" or not.