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  1. #4
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by JonBigwood View Post
    Yes, we'll have to wait and see. They said leveling up would be easier. Also there will be very difficult crafts so that people that get the best gear and melds have some satisfaction.
    I hope the cry babies don't make us get very difficult crafts (for very desirable items) on which we lose extra expensive mats a few times until we succeed because of RNG. People complained about raids being too easy, then a difficult raid comes, then a ton of raiders quit because it is too difficult for them. We'll see where the difficulty is in the new difficult to craft items to come.

    The fact that there are less ability slots needed on the bar is a good thing, there were too many. There is a total change, we'll have to learn how to use abilities again and adapt to the new situation.
    “Cry babies “ huh, lol.

    Ignoring the passive aggressive behavior, you clearly did not read the Dengeki interview with Yoshida carefully. He said endgame recipes will require a proc to complete. In other words, they will not be easy to do, they’ll be RNG dependent. I’m not making this up. He literally said it’s required.

    Also, nobody is going to complain about crafting this time...at least not the hardcore or vet crafters. This was desired since 4.0 ruined crafting with prudent touch. Desirable items being locked behind some sort of difficulty is what’s needed. Badly. It shouldn’t be like it is now. Where you can just arbitrarily craft anything you want with no consequences...that’s silly and ridiculous.

    By the way, my previous post was a false alarm apparently. I thought endgame crafting was ruined due to 100% guaranteed moves...but endgame requiring PROCS, now? And they’ll likely raise stat requirements higher? That’s great.
    (4)
    Last edited by CookiesNCreams; 10-26-2019 at 08:08 PM.