I might be wrong, but my guess they had to cut it, because tanks contribution to the overall DPS has fallen by 10-14%.Low skill ceiling? This is the first patch of the expansion. The devs outright admitted that they cut savage boss HP by 15% for this first tier instead of the usual 10% in prior expansions to see how the playerbase handles the job changes/new boss mechanics (and it might be a good thing that they did because E2S is considered the major wall this expansion). I'd wait a bit until 5.1/5.2 before passing judgment.
Either way, raising the ceiling up won't kill the game either. The community survived Ozma and Nidhogg. The community survived Shinryu, Hashmal, Tsukiyomi, and Thunder God Cid. All of those were considered hard by normal community standards back in the day, and yet the community was able to adapt to them. To think otherwise is a bit telling about how little we trust other people on this side of the ocean.
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