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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I'm fine with casual content. I think skill level varies significantly and what a handful on the forums might proclaim is trash tier easy mode, a large majority might struggle to beat even when they try their best and that's fine.

    However, I think there needs to be challenging content too, a goal to reach or progress to strive for. It has sort of started a downwards spiral where people put in less and less effort and take content less seriously the more accessible it becomes. It's very hard, they complain, it gets nerfed, they put less effort in, it's still hard, they complain, it gets nerfed, they wipe 3 times on Bone Dragon (3 wipes on an endgame dungeon should be normal), nope waay too hard don't repeat that. Now we have people putting in so little effort they vote abandon on titania normal (literally just tank trees and only half the group needs to know puddles) and complain the NPC controlled battles with 3 buttons are too hard. And it'll only get worse as they keep trying to get those players through content.

    Nowadays we expect everything to be accessible. It's bad if we wipe more than once.

    I notice too a lot of non-savage players who used to run EX and such are less into it. They're no longer capping phantasma, getting the gear, practicing, prepping for Hades. I don't blame them, because they rolled Titania EX in a week or two and bumbled through Inno blind first run and what's left after that? What do you use that gear for? There's no motivation to master your class either because no one will ever see your performance outside Savage. It depresses me how many EX groups don't realize they're being hard carried by 2-3 individuals and might even flame those individuals for "not healing" a one shot or giving advice.
    In WoW as a casual (before they ruined WoW) I had those big 15-20 man Normal raids with guild. They were the big social event, you could take a month progressing, sometimes you'd get stuck on a hard boss for the week. Then you had heroic after and better gear. Then Mythic+ for the in-between that was always a challenge. You always had goals.

    As for Savage, some people seem to treat that as a weekly chore for loot. You see it when there's threads discussing adding difficult mechanics. "That'd suck in my weekly pug run, someone who puts in zero effort would drag us down".

    I don't mind easier content, but I think there's limits to accessibility. People just start caring less and less the more it's handed over on a plate.
    (3)
    Last edited by Liam_Harper; 10-20-2019 at 10:18 PM.

  2. #2
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    I miss heavensward class design on the whole. Everything was so much better back then.
    (5)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,437
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Videra View Post
    I miss heavensward class design on the whole. Everything was so much better back then.
    Bard is casting "Hello".
    (10)

  4. #4
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by TheMightyMollusk View Post
    Bard is casting "Hello".
    3.0 Bard was the best iteration of Bard, you know it to be true.
    (2)

  5. #5
    Player
    Ghald's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Wolf Ghaladia
    World
    Kujata
    Main Class
    Samurai Lv 90
    I don't do savage raid so I don't know the complexity of having to ballancing all the jobs but what I can say is that many of the jobs are becoming uniformed especially the tank role at least since that's the jobs I'm leveling. So far, PLD/WAR/DRK play more or less the same while GNB feel a little more busy which is good.
    I actually fell asleep briefly while grinding for irregular timestone in Praetorium as a SCH, so lucky I wasn't kick off the party, spaming 1 attack button and keep one DoT up was so mind numbingly boring.
    (1)
    Common sense is not so common anymore.

  6. #6
    Player
    Shinklet's Avatar
    Join Date
    May 2018
    Posts
    273
    Character
    Sors Tyche
    World
    Phantom
    Main Class
    Samurai Lv 100
    The people who play this game in general want it to be easy, grind-free, one shottable.

    There's a post in this very section asking for hunt immunity for christ's sake. People keep forgetting that MMORPGS used to be one of the most demanding, time consuming, most-research required genres in gaming and not dress up doll simulators.

    uwu look at my qute scween shot
    (4)

  7. #7
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Shinklet View Post
    The people who play this game in general want it to be easy, grind-free, one shottable.

    There's a post in this very section asking for hunt immunity for christ's sake. People keep forgetting that MMORPGS used to be one of the most demanding, time consuming, most-research required genres in gaming and not dress up doll simulators.

    uwu look at my qute scween shot
    But at least we got GCBTW, right. Sinking time on MMOs to obtain items, hah, what is this, 2008?
    (0)

  8. #8
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,187
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    So, it means that this time, for the world first ultimate, people are not gonna use things like packets inspection, data mining, automatic call outs of mechanics to come, unauthorized add-ons, etc, to make things way easier than it would normally be ? XD

    Irony aside when even the most so-called hardcore players are using all they can to dumb things down, i dont see what's weird when SE end up giving them what they want.
    (6)

  9. #9
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kleeya View Post
    So, it means that this time, for the world first ultimate, people are not gonna use things like packets inspection, data mining, automatic call outs of mechanics to come, unauthorized add-ons, etc, to make things way easier than it would normally be ? XD

    Irony aside when even the most so-called hardcore players are using all they can to dumb things down, i dont see what's weird when SE end up giving them what they want.
    I always find this fact funny. They complain that things aren't hard enough, as they do everything in their power to make it as easy as possible. I have a challenge for them. When any new savage or ultimate comes out, you must clear it with no parser, no voice chat, in first person view with the HUD turned off. Whole party must do this.

    Stop trying to make it easy and make it hard.
    (9)

  10. #10
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    It seems to me that the difference between a poor to average skilled player compared to a skilled player is minuscule performance wise.
    Not sure where you get that impression from tbh
    (1)

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