Quote Originally Posted by Shurrikhan View Post
What's honestly funniest to me is that IRv2 is a better fit for DRK than WAR. WAR has ways to manipulate its gauge to make IRv1 fun and compelling (especially if it just also doubled gauge generated during its duration in addition to the old half costs). DRK... doesn't.

I'd be more okay with people new to the game saying "DRK stole IR and forced WAR into a new mechanic" (that mechanic being the much more nuanced and toolkit-fitting skill it already had) than finding a similarly (or, more likely, even more) mediocre use of Delirium just to differentiate Warrior from DRK.
If they leave inner delirium on DRK and rework IR I will kill my self I swear, there is nothing more mediocre that spam the same skill 5 times in a row specially if is bloodspiller any change to it will be better more if no takes a eternity to being used againg.