Quote Originally Posted by shao32 View Post
it's funny bcs the give IR to DRK was kinda a joke bcs we get bloodspiller? i don't remember anyone seriously asking for that and still SE comes and give DRK IR like seriously? nobody in the entire Dev team or yoshi himself would think that would make DRK feel a lot like a WAR? and what happen the "we want HW DRK come back" that apear in every threat? or scourge or other good stuff DRK use to have? sometimes i question the comunication capability of the Dev team for things like this wich is funny bcs only happens to tanks and DRK in particular for some reason, or we should start getting zero tolerance with memes on this forum to avoid reworks like the DRK rework since is absurd in so many levels.
What's honestly funniest to me is that IRv2 is a better fit for DRK than WAR. WAR has ways to manipulate its gauge to make IRv1 fun and compelling (especially if it just also doubled gauge generated during its duration in addition to the old half costs). DRK... doesn't.

I'd be more okay with people new to the game saying "DRK stole IR and forced WAR into a new mechanic" (that mechanic being the much more nuanced and toolkit-fitting skill it already had) than finding a similarly (or, more likely, even more) mediocre use of Delirium just to differentiate Warrior from DRK.