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  1. #11
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Deceptus View Post
    Currently since 5.0 we've had a healer shortage, not a tank shortage. For a myriad of reasons. Tanks aren't the special ones they used to be.
    You are wrong, there are still more healers than tanks, the differences are not big as they used to but these are still there.
    https://docs.google.com/spreadsheets...gid=1801440431

    Quote Originally Posted by Deceptus View Post
    If Big Numbers are your definition of fun there's 10 jobs that fill that role perfectly.
    Im already playing one of those, but thanks for advice. xD
    It feel so much better to see mobs in dungeons actually melting like butter, instead of pulling everything and waiting eternity for a pull to die because dps have no idea about aoe abilities at all.

    Quote Originally Posted by ForteNightshade View Post
    But more so, it's the arbitrary nature of the nerf that upsets some people. And yes, it is a nerf. What did SE offer tanks in exchange for slicing their scaling? Nothing. Absolutely nothing. You simply do less damage now comparatively because they felt tanks contributed too much. That alone rubs a lot of people the wrong way.
    Its worse than that.
    They actually took everything that allowed tanks in SB to make epic and diverse plays.
    Warrior no longer could sustain without healer, DRK no longer could pull entire dungeon without the need of healer.
    All tanks now have aoe combo, damage windows, almost exact same deffensive cooldowns, even healing oGCD are similar to each other providing comparable healing. 2 of tanks have one weaponskill combo, 2 other have two.
    All have range pull, 3 tanks has the exact same dash ability.
    They made them almost exactly the same, no wonder why they are balanced if they play similar and share the exact same mechanics.
    And they got nerfed to the point where you are much more dependent on team than you have used to. If you have bad dps or a healer in this expansion then you may as well play trust, this lack of contribution is really visible in dungeons.
    At first i thought they just made dungeons more diffucult, but it turns out it was the tanks that were nerfed.
    (3)
    Last edited by Nedkel; 09-30-2019 at 09:36 PM.