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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Zyneste View Post
    BLM: 100
    SAM: 97
    MNK: 96.5
    DRG: 96
    SMN: 96
    NIN: 95.5
    MCH: 94.5
    RDM: 94
    BRD: 94
    DNC: 93.5
    Now see, would everyone agree with this? I know a few who don't. They would think that still needs to be squished down further.Dancer being at something line the lines of 96-97, and then work your gradient from there.

    I'm of the opinion that our current role division needs a significant revamp, though given SE's content model we're not likely to see that until a new expansion.

    And not the next one.
    (2)

  2. #2
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kabooa View Post
    Now see, would everyone agree with this? I know a few who don't. They would think that still needs to be squished down further.Dancer being at something line the lines of 96-97, and then work your gradient from there.

    I'm of the opinion that our current role division needs a significant revamp, though given SE's content model we're not likely to see that until a new expansion.

    And not the next one.
    I was still editing it a little it looks more like this now, just to try and keep it as close to now as I could.

    Quote Originally Posted by Zyneste View Post

    BLM: 100 [Stays the same]
    SAM: 97.5 [Stays the same]
    MNK: 97 [-2% from now. Lord is MNK broken.]
    DRG: 96.5 [-.25% from now]
    SMN: 96 [+5% from now]
    NIN: 96 [-.25% from now]
    MCH: 94.5 [+6% from now]
    RDM: 94 [+5% from now]
    BRD: 94 [+5%]
    DNC: 93.5 [+4.5% from now]

    What this does [aside from caster raise throwing it out of wack] is keep the same roles in similar damage, while keeping the lower roles high enough to stay relevant with the raid bonus. BLM should be king. RDM/SMN should be able to play nicely with a BLM by being able to fill the free slot typically claimed by melee [RDM will need magical embolden for that like we said.]

    Edited numbers a little to show how wed need changes.

    Would everyone agree? No of course not lol We all have our opinion, this is just from my collective play time/theory crafting where I would put the balance. Everything just needs to be close enough that the role bonus plus their rdps makes it a clear choice to have one of each in party.
    (1)
    Last edited by Zyneste; 09-20-2019 at 12:05 PM.