It would break our utility. It doesn't matter how long the cool down is on that sort of thing. You can't whip out that sort of defensive utility and not share it with the role, plus that would be crazy broken. Damage reduction with a large potency hit from striking the barrier sure, but not full out negation + boss damage. I also wouldn't want a defensive cool down thats tied to our damage [on a charge system maybe, but not on a plain cool down either.]


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