Quote Originally Posted by aodhan_ofinnegain View Post
I mean Benediction says hello, which means more uptime in glare casts. And not every situation will allow to make sure the DRK is topped off before the hit which is wasted resource if you have Benediction in LD current form.

Just because you repeat it, doesn't make it any less of a DIRECT NERF, because it is effectively shorter in duration than holmgang in many cases. Tankbusters such as Akh Morns, God kefka, with share + Hyperdrive, triple Incinerate from Ifrit in uwu, will be a, you guessed it, a dIRECT NERF.
Honestly, the only time LD is an actual problem, is when in pug content with randoms that dunno what they're doing. If you use LD as a planned CD like all others, it's just as effective as all other invulns, but this proposed LD is not good design.
Ah, here comes the "just bene it lol". You can just bene it before the tankbuster also and it's the same thing so null point there. The original point was that the current ld is a blackhole for resources counting bene, it's not good that I have to save bene for ld, I don't have to do that for any other immunities. This basically means that if we decide to use ld, I lose one of my cooldowns since I absolutely have to save it for ld. Just because you bold the text doesn't make it a direct nerf, it's a nerf in those situations, not overall. The problem with current ld is not that pugs don't know what they are doing, it's that it requires so much more from the healers than any other immunity, yeah it works, but that doesn't make it good. But you have obviously made your mind, I dunno why you value the duration so much since it's irrelevant in most cases, ironically in the god kefka case you listed my version is better, since the walking dead pops from the stack and the hyperdrive heals it. Just continue to deny the fact that immunities are rarely used for prolonged damage where there are 3 or more heave hits.