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  1. #51
    Player
    Dragonkat's Avatar
    Join Date
    Jun 2016
    Posts
    48
    Character
    Nozomi Du'kat
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Shurrikhan View Post
    A bunch of opinions masquerading as facts with a side of cherry picking and putting words in peoples mouths.
    Did I ever say I would slow down on purpose to spite someone? No I did not, so we're back to this hackneyed straw man argument where people play bad on purpose. With a dash of "You don't pay my sub"

    That's right. You don't. So put away the scarecrows and stop pretending anyone who doesn't play how you want is out to spite the mean ol elitist robots.

    Cause yes, teamwork is the key. And NO. ONE. gets to dictate anyone's playstyle to suit their subjective =opinion= of what it should be. Tank sets the pace, shotgun shuts his cakehole [/supernatural]

    That's not forcing you to change, it's forcing you to take an extra couple minutes. Learn the difference. And why should it matter? If you don't meet the exp per minute quota do you lose your speedrunner card? (See the aforementioned hyperbole)

    I mean how DARE people impact YOUR game by choosing to be slow.

    They should dictate their level of comfort to YOUR demands. How dare anyone suggest YOU change to meet the group right?

    Otherwise they should just go play away from others in trusts. They don't deserve a seat at the cool kids table.

    I take it back, you're not elitists. But your brand of toxic hypocrisy needs to learn that the dungeon run doesn't always get to go how you want. You agreed to that the second you joined a random group.

    If you're this bent out of shape about it why are you still hitting the DF button?

    "Let me be blunt" I can't stand your attitude as it's how I got two tanks who spent more time wiping than communicating. And how the speedrunner mentality that bled into the DPS > god mentality from people spending more time parsing then playing a GAME is enforcing unrealistic exceptions upon players who shouldn't have to feel obligated to meet it.

    The OP wouldn't have even made this post if he didn't have some worry about doing it "wrong" because of the "optimal" people like you seem hell bent on enforcing. To the OP again I say you aren't because it's your decision how to play.

    Now I will add that if you are capable of double pulls, by all means try it. If your healer says he can keep you up, have the faith to take that leap, it'll help your gameplay. and help you realize the power of the cooldowns. But don't let bullies ever force you.

    Speedruns and wall to walls aren't the norm, it's past time people stopped treating them as such and expecting perfection from day 1.

    If you want that hit up the party finder to find like minded. Or do you not have an FC to blaze through with how you want? Or is forcing you to do something you might not want to do outside the normal duty finder an "inconvenience" when it's suggested to you?

    Too. Bad.
    (11)
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  2. #52
    Player
    Evanoel's Avatar
    Join Date
    Aug 2015
    Posts
    89
    Character
    Evanoel Crownguard
    World
    Adamantoise
    Main Class
    Astrologian Lv 74
    I don't mind either way.

    Tanks are the one who have the right to set the pace, but that's just me.
    (4)

  3. #53
    Player
    madeindar's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    95
    Character
    Madein Dark
    World
    Tonberry
    Main Class
    Marauder Lv 80
    i always do big pulls but there are times when i just dont feel like it. but usually if the dps is high enough it brings my mood back up.
    (0)

  4. #54
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Dragonkat View Post
    Speedruns and wall to walls aren't the norm, it's past time people stopped treating them as such and expecting perfection from day 1.
    it's day 60+.

    Go play with Trusts until you're comfortable, then come over to the deep end.
    (3)

  5. #55
    Player
    Yrantis's Avatar
    Join Date
    Sep 2019
    Posts
    23
    Character
    Yrantis Eral
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Dragonkat View Post
    *snip*
    You're getting awful angry about people wondering why someone would choose to play their job poorly. If I went into an instance and "3/4 group members" told me they didn't want to hit AOE buttons but only single target, I'd definitely think they were playing wrong. I'd leave and not try and force the issue, but you are basically advocating people not use their toolkits to their full potential and be immune from backlash because of it. Everything is degrees I understand, but at a basic level, a tank not pulling at least more than one group is failing at his job as surely as a healer who doesn't press his heal buttons and lets people die, or a DPS doesn't AOE to do more damage so tank/healer resources avoid strain. None of the tanking cooldowns are required for single pulls, and there's so little damage being taken they do practically nothing anyway. Personally I think a tank player should be capable of more than hitting their tank stance and grabbing 3 mobs while they do a watered down DPS rotation. Nobody is saying you can't practice while you learn, nobody is perfect when they start, but if you're at max level then yeah, I'm gonna be curious why you want to slow pull, as even mediocre players by that point can do more than single pulls (I know because that's me!). I'm not going to report you or call you names, but I will usually make a mental note to avoid the person in the future if possible, because if 80 levels aren't enough to teach you how to pull more than a single group of mobs, I suspect you're not really trying. There's no hypocrisy about this though, because I'd be just as likely to avoid an AST who never used cards or a SAM that doesn't AOE.

    Nobody is going to crucify you, but you are going to make people angry if you deliberately slow the pace of the whole party for your own whims (hint: I didn't say CAPABILITIES). Most people will understand completely if you say you're learning, but if you just try and say you're doing it for "fun" they're going to get mad and frankly rightly so: you're now putting your time above their time.

    Before you say it's the same the other way around: people who want to go slow have an EXCELLENTLY designed option: Trusts. Instant, 0 queue times, cool story interactions and being able to battle with the NPCs, I pull wall to wall and I still love doing the occasional Trust dungeon because of how cool they are. Everything a slow puller wants with absolutely no inconvenience to anybody else. Someone who just wants to get an expert roulette done real fast doesn't have any alternative. If you have an option that caters to you but CHOOSE not to use it, instead opting to inconvenience other people who have NO options, then yeah, you're being selfish. But you're right, I don't pay your sub, and can't stop you from acting how you want, but if you keep making other people miserable you can't be surprised when they try to do the same.
    (8)

  6. #56
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dragonkat View Post
    I mean how DARE people impact YOUR game by choosing to be slow.

    They should dictate their level of comfort to YOUR demands. How dare anyone suggest YOU change to meet the group right?
    I mean how DARE people impact YOUR game by choosing to be fast. (fixed that for you)
    They should dictate their level of comfort to YOUR demands. How dare anyone suggest YOU change to meet the group right?

    Quote Originally Posted by Dragonkat View Post
    I take it back, you're not elitists. But your brand of toxic hypocrisy needs to learn that the dungeon run doesn't always get to go how you want. You agreed to that the second you joined a random group.
    Same goes for you.

    Quote Originally Posted by Dragonkat View Post
    Speedruns and wall to walls aren't the norm, it's past time people stopped treating them as such and expecting perfection from day 1.
    They are for sure the norm in lvl 50/60/70/80 dungeons.
    Some leveling dungeons can be harder to pull of, but thats it.
    (4)

  7. #57
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Maybe this is why they make trust, play on your own pace, to avoid these kind of toxicity.
    (4)

  8. #58
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AriaEnia View Post
    Maybe this is why they make trust, play on your own pace, to avoid these kind of toxicity.
    Trusts are a good system, that´s right.

    "this kind of toxicity"
    not your opinion=/=toxicity

    Expecting average play from (not new) players isn´t toxic.
    (4)

  9. #59
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    It's not wrong, but it's suboptimal at best. If the party you get is ok with that, than it's all good.
    On the other hand, if majority ask you to pull more, it would be common courtesy to comply. In a multiplayer game such as this one, your decisions and actions actually impact other players.
    (1)

  10. #60
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,865
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dragonkat View Post
    If you want that hit up the party finder to find like minded.

    Too. Bad.
    Except the majority of people running DF are the people who would like you to not go out of your way to waste time, which is all single-group pulling amounts to when decently geared. That preference not to actively waste time is all that "elitism" here amounts to. Basic competence. Not afking. Not neglecting cooldowns that take virtually no effort to use anyways. That's it.

    Multi-group pulls absolutely are the norm. Not pulling wall-to-wall has accounted for less than a tenth of my DF experiences even as a DPS (who is generally allowed no say in the decision, nor do I offer any opinion one way or the other), in ShB or SB, and never more than a fifth since early ARR.

    Edit: Again, I'm not saying that one should always multi-pull. If they don't know how to tank, or the healer doesn't know how to heal, then that's that: you do the safe option (whereby a DPS could do the tank's job with a halfway decent healer) and pull fewer mobs. But enough players have basic competence that multi-pulling is the typical standard of play and, yes, you should expect to have to meet that average when in DF. The lowest denominator doesn't suddenly get a free pass when varied from the norm. And the worst "elitists" can do after the average is achieved is silently make your run easier.
    (8)
    Last edited by Shurrikhan; 09-06-2019 at 05:01 PM.

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